Mercurial > fife-parpg
view demos/shooter/objects/ships/saucer1/explode/animation.xml @ 627:79257869a6e9
* GLImage now uses the optimal next power of 2 size for both width and height.
author | prock@33b003aa-7bff-0310-803a-e67f0ece8222 |
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date | Mon, 04 Oct 2010 18:15:03 +0000 |
parents | ac0f62a07a3e |
children |
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<animation delay="100" namespace="http://www.fifengine.de/xml/tutorial" id="saucer1:explode" x_offset="0" y_offset="0"> <frame source="saucer1_0.png" /> <frame source="saucer1_1.png" /> <frame source="saucer1_2.png" /> <frame source="saucer1_3.png" /> <frame source="saucer1_4.png" /> <frame source="saucer1_5.png" /> </animation>