Mercurial > fife-parpg
view demos/shooter/objects/ships/player/fly/animation.xml @ 627:79257869a6e9
* GLImage now uses the optimal next power of 2 size for both width and height.
author | prock@33b003aa-7bff-0310-803a-e67f0ece8222 |
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date | Mon, 04 Oct 2010 18:15:03 +0000 |
parents | c4f745a566d6 |
children |
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<animation delay="2000" namespace="http://www.fifengine.de/xml/tutorial" id="ship1:fly" x_offset="0" y_offset="0"> <frame source="ship1.png" /> </animation>