Mercurial > fife-parpg
view ext/guichan-0.8.2/src/hge/hgeinput.cpp @ 476:78a1eb57c074
Changed the way instances get deleted from the scene. Instances now get removed at the end of the frame as opposed to after their explosion action is complete. The old way was causing the odd segfault because the instance was being removed before FIFE was finished with it.
author | prock@33b003aa-7bff-0310-803a-e67f0ece8222 |
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date | Thu, 22 Apr 2010 01:18:44 +0000 |
parents | 64738befdf3b |
children |
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/* _______ __ __ __ ______ __ __ _______ __ __ * / _____/\ / /\ / /\ / /\ / ____/\ / /\ / /\ / ___ /\ / |\/ /\ * / /\____\// / // / // / // /\___\// /_// / // /\_/ / // , |/ / / * / / /__ / / // / // / // / / / ___ / // ___ / // /| ' / / * / /_// /\ / /_// / // / // /_/_ / / // / // /\_/ / // / | / / * /______/ //______/ //_/ //_____/\ /_/ //_/ //_/ //_/ //_/ /|_/ / * \______\/ \______\/ \_\/ \_____\/ \_\/ \_\/ \_\/ \_\/ \_\/ \_\/ * * Copyright (c) 2004 - 2008 Olof Naessén and Per Larsson * * * Per Larsson a.k.a finalman * Olof Naessén a.k.a jansem/yakslem * * Visit: http://guichan.sourceforge.net * * License: (BSD) * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in * the documentation and/or other materials provided with the * distribution. * 3. Neither the name of Guichan nor the names of its contributors may * be used to endorse or promote products derived from this software * without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED * TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ /* * For comments regarding functions please see the header file. */ #include "guichan/hge/hgeinput.hpp" #include "guichan/exception.hpp" namespace gcn { HGE *HGEInput::mHGE = NULL; HGEInput::HGEInput() { mHGE = hgeCreate(HGE_VERSION); mMouseX = 0; mMouseY = 0; mLeftMouseButtonDown = false; mRightMouseButtonDown = false; mMiddleMouseButtonDown = false; } HGEInput::~HGEInput() { mHGE->Release(); } bool HGEInput::isKeyQueueEmpty() { return mKeyInputQueue.empty(); } bool HGEInput::isMouseQueueEmpty() { return mMouseInputQueue.empty(); } KeyInput HGEInput::dequeueKeyInput() { if (isKeyQueueEmpty()) { throw GCN_EXCEPTION("Key queue is empty."); } KeyInput keyInput; keyInput = mKeyInputQueue.front(); mKeyInputQueue.pop(); return keyInput; } MouseInput HGEInput::dequeueMouseInput() { if (isMouseQueueEmpty()) { throw GCN_EXCEPTION("Mouse queue is empty."); } MouseInput mouseInput; mouseInput = mMouseInputQueue.front(); mMouseInputQueue.pop(); return mouseInput; } void HGEInput::_pollInput() { hgeInputEvent ie; mHGE->Input_GetEvent(&ie); pollMouseInput(); pollKeyInput(ie); } void HGEInput::pollMouseInput() { float curMouseX, curMouseY; int mouseWheel; bool leftBtn, rightBtn, centerBtn; mHGE->Input_GetMousePos(&curMouseX, &curMouseY); mouseWheel = mHGE->Input_GetMouseWheel(); leftBtn = mHGE->Input_GetKeyState(HGEK_LBUTTON); rightBtn = mHGE->Input_GetKeyState(HGEK_RBUTTON); centerBtn = mHGE->Input_GetKeyState(HGEK_MBUTTON); // Check mouse movement if (mMouseX != curMouseX || mMouseY != curMouseY ) { mMouseInputQueue.push(MouseInput(MouseInput::EMPTY, MouseInput::MOVED, curMouseX, curMouseY, 0)); mMouseX = curMouseX; mMouseY = curMouseY; } // Check mouse wheel if (mouseWheel > 0) { mMouseInputQueue.push(MouseInput(MouseInput::EMPTY, MouseInput::WHEEL_MOVED_UP, curMouseX, curMouseY, 0)); } else if (mouseWheel < 0) { mMouseInputQueue.push(MouseInput(MouseInput::EMPTY, MouseInput::WHEEL_MOVED_DOWN, curMouseX, curMouseY, 0)); } //check mouse buttons if (!mLeftMouseButtonDown && leftBtn) { mMouseInputQueue.push(MouseInput(MouseInput::LEFT, MouseInput::PRESSED, curMouseX, curMouseY, 0)); } else if (mLeftMouseButtonDown && !leftBtn ) { mMouseInputQueue.push(MouseInput(MouseInput::LEFT, MouseInput::RELEASED, curMouseX, curMouseY, 0)); } else if (!mRightMouseButtonDown && rightBtn) { mMouseInputQueue.push(MouseInput(MouseInput::RIGHT, MouseInput::PRESSED, curMouseX, curMouseY, 0)); } else if (mRightMouseButtonDown && !rightBtn) { mMouseInputQueue.push(MouseInput(MouseInput::RIGHT, MouseInput::RELEASED, curMouseX, curMouseY, 0)); } else if (!mMiddleMouseButtonDown && centerBtn) { mMouseInputQueue.push(MouseInput(MouseInput::MIDDLE, MouseInput::PRESSED, curMouseX, curMouseY, 0)); } else if (mMiddleMouseButtonDown && !centerBtn) { mMouseInputQueue.push(MouseInput(MouseInput::MIDDLE, MouseInput::RELEASED, curMouseX, curMouseY, 0)); } mLeftMouseButtonDown = leftBtn; mRightMouseButtonDown = rightBtn; mMiddleMouseButtonDown = centerBtn; } void HGEInput::pollKeyInput(hgeInputEvent &ki) { if (ki.type != INPUT_KEYDOWN && ki.type != INPUT_KEYUP ) { return ; } if (ki.type == INPUT_KEYDOWN) { Key keyObj = convertToKey(ki.key, ki.chr); KeyInput keyInput(keyObj, KeyInput::PRESSED); keyInput.setNumericPad(isNumericPad(ki.key)); keyInput.setShiftPressed(ki.flags & HGEINP_SHIFT); keyInput.setAltPressed(ki.flags & HGEINP_ALT); keyInput.setControlPressed(ki.flags & HGEINP_CTRL); mKeyInputQueue.push(keyInput); } if (ki.type == INPUT_KEYUP) { Key keyObj = convertToKey(ki.key, ki.chr); KeyInput keyInput(keyObj, KeyInput::RELEASED); keyInput.setNumericPad(isNumericPad(ki.key)); keyInput.setShiftPressed(ki.flags & HGEINP_SHIFT); keyInput.setAltPressed(ki.flags & HGEINP_ALT); keyInput.setControlPressed(ki.flags & HGEINP_CTRL); mKeyInputQueue.push(keyInput); } } Key HGEInput::convertToKey(int key, int chr) { int keysym; switch(key) { case HGEK_TAB: keysym = Key::TAB; break; case HGEK_ESCAPE: keysym = Key::ESCAPE; break; case HGEK_ALT: keysym = Key::LEFT_ALT; break; /* Unsupported by HGE. case HGEK_ALT: keysym = Key::RIGHT_ALT; break; */ case HGEK_SHIFT: keysym = Key::LEFT_SHIFT; break; /* Unsuppored by HGE. case HGEK_SHIFT: keysym = Key::RIGHT_SHIFT; break; */ case HGEK_CTRL: keysym = Key::LEFT_CONTROL; break; /* Unsupported by HGE. case HGEK_CTRL: keysym = Key::RIGHT_CONTROL; break; */ case HGEK_LWIN: keysym = Key::LEFT_META; break; case HGEK_RWIN: keysym = Key::RIGHT_META; break; case HGEK_INSERT: keysym = Key::INSERT; break; case HGEK_HOME: keysym = Key::HOME; break; case HGEK_PGUP: keysym = Key::PAGE_UP; break; case HGEK_PGDN: keysym = Key::PAGE_DOWN; break; case HGEK_DELETE: keysym = Key::DELETE; break; /* Unsupported by HGE. case HGEK_BACKSPACE: keysym = Key::DELETE; pad = true; break; */ case HGEK_END: keysym = Key::END; break; case HGEK_CAPSLOCK: keysym = Key::CAPS_LOCK; break; case HGEK_BACKSPACE: keysym = Key::BACKSPACE; break; case HGEK_F1: keysym = Key::F1; break; case HGEK_F2: keysym = Key::F2; break; case HGEK_F3: keysym = Key::F3; break; case HGEK_F4: keysym = Key::F4; break; case HGEK_F5: keysym = Key::F5; break; case HGEK_F6: keysym = Key::F6; break; case HGEK_F7: keysym = Key::F7; break; case HGEK_F8: keysym = Key::F8; break; case HGEK_F9: keysym = Key::F9; break; case HGEK_F10: keysym = Key::F10; break; case HGEK_F11: keysym = Key::F11; break; case HGEK_F12: keysym = Key::F12; break; /* Unsupported by HGE case HGEK_PRTSCR: keysym = Key::PRINT_SCREEN; break; */ case HGEK_PAUSE: keysym = Key::PAUSE; break; case HGEK_SCROLLLOCK: keysym = Key::SCROLL_LOCK; break; case HGEK_NUMLOCK: keysym = Key::NUM_LOCK; break; case HGEK_LEFT: keysym = Key::LEFT; break; case HGEK_RIGHT: keysym = Key::RIGHT; break; case HGEK_UP: keysym = Key::UP; break; case HGEK_DOWN: keysym = Key::DOWN; break; case HGEK_ENTER: keysym = Key::ENTER; break; default: keysym = chr; } Key k = Key(keysym); return k; } bool HGEInput::isNumericPad(int keyCode) { switch(keyCode) { case HGEK_NUMPAD0: case HGEK_NUMPAD1: case HGEK_NUMPAD2: case HGEK_NUMPAD3: case HGEK_NUMPAD4: case HGEK_NUMPAD5: case HGEK_NUMPAD6: case HGEK_NUMPAD7: case HGEK_NUMPAD8: case HGEK_NUMPAD9: return true; default: return false; } } }