view demos/shooter/scripts/common/eventlistenerbase.py @ 476:78a1eb57c074

Changed the way instances get deleted from the scene. Instances now get removed at the end of the frame as opposed to after their explosion action is complete. The old way was causing the odd segfault because the instance was being removed before FIFE was finished with it.
author prock@33b003aa-7bff-0310-803a-e67f0ece8222
date Thu, 22 Apr 2010 01:18:44 +0000
parents 2046a1f2f5f2
children c4168eb47a44
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# -*- coding: utf-8 -*-

# ####################################################################
#  Copyright (C) 2005-2009 by the FIFE team
#  http://www.fifengine.de
#  This file is part of FIFE.
#
#  FIFE is free software; you can redistribute it and/or
#  modify it under the terms of the GNU Lesser General Public
#  License as published by the Free Software Foundation; either
#  version 2.1 of the License, or (at your option) any later version.
#
#  This library is distributed in the hope that it will be useful,
#  but WITHOUT ANY WARRANTY; without even the implied warranty of
#  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
#  Lesser General Public License for more details.
#
#  You should have received a copy of the GNU Lesser General Public
#  License along with this library; if not, write to the
#  Free Software Foundation, Inc.,
#  51 Franklin Street, Fifth Floor, Boston, MA  02110-1301  USA
# ####################################################################

from fife import fife

class EventListenerBase(fife.IKeyListener, fife.ICommandListener, fife.IMouseListener, fife.ConsoleExecuter):
	def __init__(self, engine, regKeys=False, regCmd=False, regMouse=False, regConsole=False, regWidget=False):
		self.eventmanager = engine.getEventManager()

		fife.IKeyListener.__init__(self)
		if regKeys:
			self.eventmanager.addKeyListener(self)
		fife.ICommandListener.__init__(self)
		if regCmd:
			self.eventmanager.addCommandListener(self)
		fife.IMouseListener.__init__(self)
		if regMouse:
			self.eventmanager.addMouseListener(self)
		fife.ConsoleExecuter.__init__(self)
		if regConsole:
			engine.getGuiManager().getConsole().setConsoleExecuter(self)


	def mousePressed(self, evt):
		pass
	def mouseReleased(self, evt):
		pass	
	def mouseEntered(self, evt):
		pass
	def mouseExited(self, evt):
		pass
	def mouseClicked(self, evt):
		pass
	def mouseWheelMovedUp(self, evt):
		pass	
	def mouseWheelMovedDown(self, evt):
		pass
	def mouseMoved(self, evt):
		pass
	def mouseDragged(self, evt):
		pass
	def keyPressed(self, evt):
		pass
	def keyReleased(self, evt):
		pass
	def onCommand(self, command):
		pass
	def onToolsClick(self):
		print "No tools set up yet"
	def onConsoleCommand(self, command):
		pass
	def onWidgetAction(self, evt):
		pass