Mercurial > fife-parpg
view engine/core/gui/base/opengl/opengl_gui_graphics.h @ 27:788cb9525b2f
add image and text renderer to generic renderer
author | spq@33b003aa-7bff-0310-803a-e67f0ece8222 |
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date | Fri, 11 Jul 2008 11:57:48 +0000 |
parents | 4a0efb7baf70 |
children | 90005975cdbb |
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/*************************************************************************** * Copyright (C) 2005-2008 by the FIFE team * * http://www.fifengine.de * * This file is part of FIFE. * * * * FIFE is free software; you can redistribute it and/or modify * * it under the terms of the GNU General Public License as published by * * the Free Software Foundation; either version 2 of the License, or * * (at your option) any later version. * * * * This program is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU General Public License for more details. * * * * You should have received a copy of the GNU General Public License * * along with this program; if not, write to the * * Free Software Foundation, Inc., * * 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA * ***************************************************************************/ #ifndef FIFE_GUI_OPENGL_GRAPHICS_H #define FIFE_GUI_OPENGL_GRAPHICS_H // Standard C++ library includes // 3rd party library includes #include <guichan/opengl/openglgraphics.hpp> // FIFE includes // These includes are split up in two parts, separated by one empty line // First block: files included from the FIFE root src dir #include "video/imagepool.h" namespace FIFE { /** Overrides Guichan Graphics to enable usage of normal fife images & related facilities */ class OpenGLGuiGraphics: public gcn::OpenGLGraphics { public: /** Constructor */ OpenGLGuiGraphics(ImagePool& pool); virtual void drawImage(const gcn::Image* image, int srcX, int srcY, int dstX, int dstY, int width, int height); virtual void drawText(const std::string& text, int x, int y, unsigned int alignment); virtual void drawPoint(int x, int y); virtual void drawLine(int x1, int y1, int x2, int y2); virtual void drawRectangle(const gcn::Rectangle& rectangle); private: SDL_Surface* mTarget; ImagePool& m_pool; }; } #endif