Mercurial > fife-parpg
view engine/extensions/fifelog.py @ 148:72c25cc27d8b
For your convenience pools now have a function
called purgeLoadedResources exposed to python
which will delete all loaded resources that
have a ref count of zero.
You can use this after closing a map or something
alike. It may however impact performance, as
the next map may very well reload the same resources.
Just be aware of that. :-)
author | phoku@33b003aa-7bff-0310-803a-e67f0ece8222 |
---|---|
date | Sat, 11 Oct 2008 06:05:11 +0000 |
parents | 9a1529f9625e |
children | 48c99636453e |
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import fife class LogManager(object): ''' Log manager provides convenient apis to access engine logging functionality. You can set log targets individually (prompt, file). You can also adjust things like visible modules through log manager. ''' def __init__(self, engine, promptlog=True, filelog=False): ''' Constructs new log manager @param engine: Engine to hook into @param promptlog: If true, logs to prompt @param filelog: If true, logs to file (fife.log) ''' self.engine = engine self.lm = engine.getLogManager() self.lm.setLogToPrompt(promptlog) self.lm.setLogToFile(filelog) self.mod2name = {} for k, v in fife.__dict__.items(): if k.startswith('LM_') and k not in ('LM_CORE', 'LM_MODULE_MAX'): self.mod2name[v] = self.lm.getModuleName(v) self.name2mod = dict([(v.lower(), k) for k, v in self.mod2name.items()]) def addVisibleModules(self, *names): ''' Adds modules that are visible in logs. By default, all modules are disabled. Does not remove previously visible modules @param names: module names to set visible @see modules.h file for available modules in the engine ''' names = [n.lower() for n in names] if 'all' in names: for k in self.mod2name.keys(): self.lm.addVisibleModule(k) else: for m in names: try: self.lm.addVisibleModule(self.name2mod[m]) except KeyError: print 'Tried to enable non-existing log module "%s"' % m def removeVisibleModules(self, *names): ''' Removes modules that are visible in logs. By default, all modules are disabled. @param names: module names to set invisible @see addVisibleModules ''' names = [n.lower() for n in names] if 'all' in names: for k in self.mod2name.keys(): self.lm.removeVisibleModule(k) else: for m in names: self.lm.removeVisibleModule(self.name2mod[m]) def getVisibleModules(self): ''' Gets currently visible modules @see addVisibleModules ''' mods = [] for k in self.mod2name.keys(): if self.lm.isVisible(k): mods.append(self.mod2name[k]) def setVisibleModules(self, *names): ''' Sets visible modules. Clears previously set modules. @param names: module names to set visible @see addVisibleModules ''' self.lm.clearVisibleModules() self.addVisibleModules(*names)