Mercurial > fife-parpg
view engine/core/video/image_location.cpp @ 150:6e7d228def30
Lazy loading for animations.
Uses a Resource-Pointer class that behaves like
a pointer to an IResource, but only loads the
resource on demand.
There's a slight change of API, which is already
adapted to in the XML loaders. If you use
Animation.addFrame directly, either adapt to the
change or wait a few hours for a backwards compatibility
solution.
author | phoku@33b003aa-7bff-0310-803a-e67f0ece8222 |
---|---|
date | Sat, 11 Oct 2008 12:03:59 +0000 |
parents | fb6ccb367dd1 |
children | 376b8afc9a18 |
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/*************************************************************************** * Copyright (C) 2005-2008 by the FIFE team * * http://www.fifengine.de * * This file is part of FIFE. * * * * FIFE is free software; you can redistribute it and/or * * modify it under the terms of the GNU Lesser General Public * * License as published by the Free Software Foundation; either * * version 2.1 of the License, or (at your option) any later version. * * * * This library is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * * Lesser General Public License for more details. * * * * You should have received a copy of the GNU Lesser General Public * * License along with this library; if not, write to the * * Free Software Foundation, Inc., * * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * ***************************************************************************/ // Standard C++ library includes // 3rd party library includes // FIFE includes // These includes are split up in two parts, separated by one empty line // First block: files included from the FIFE root src directory // Second block: files included from the same folder #include "image_location.h" namespace FIFE { ImageLocation::ImageLocation(const std::string& filename): ResourceLocation(filename), m_xshift(0), m_yshift(0), m_width(0), m_height(0), m_parent_image(NULL) { m_type = RES_TYPE_IMAGE; } bool ImageLocation::operator ==(const ResourceLocation& loc) const { if( m_type != loc.getType() ) return false; const ImageLocation* r = dynamic_cast<const ImageLocation*>(&loc); if (!r) { return false; } if (m_xshift != r->m_xshift) { return false; } if (m_yshift != r->m_yshift) { return false; } if (m_width != r->m_width) { return false; } if (m_height != r->m_height) { return false; } if (m_parent_image != r->m_parent_image) { return false; } if( getFilename() != loc.getFilename() ) return false; return true; } bool ImageLocation::operator <(const ResourceLocation& loc) const { if( m_type < loc.getType() ) return true; if( m_type > loc.getType() ) return false; if( m_filename < loc.getFilename() ) return true; if( m_filename > loc.getFilename() ) return false; const ImageLocation* r = dynamic_cast<const ImageLocation*>(&loc); if (!r) { return true; } if (m_xshift < r->m_xshift) { return false; } if (m_yshift < r->m_yshift) { return false; } if (m_width < r->m_width) { return false; } if (m_height < r->m_height) { return false; } if (m_parent_image < r->m_parent_image) { return false; } return true; } ResourceLocation* ImageLocation::clone() const { ImageLocation* l = new ImageLocation(getFilename()); l->m_xshift = m_xshift; l->m_yshift = m_yshift; l->m_width = m_width; l->m_height = m_height; l->m_parent_image = m_parent_image; return l; } };//FIFE /* vim: set noexpandtab: set shiftwidth=2: set tabstop=2: */