Mercurial > fife-parpg
view ext/guichan-0.8.2/include/guichan/exception.hpp @ 663:6e53cc43402e
* Fixing map editor (was missing light renderer line in its settings file
* Close #496
author | mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222 |
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date | Sun, 07 Nov 2010 21:45:23 +0000 |
parents | 64738befdf3b |
children |
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/* _______ __ __ __ ______ __ __ _______ __ __ * / _____/\ / /\ / /\ / /\ / ____/\ / /\ / /\ / ___ /\ / |\/ /\ * / /\____\// / // / // / // /\___\// /_// / // /\_/ / // , |/ / / * / / /__ / / // / // / // / / / ___ / // ___ / // /| ' / / * / /_// /\ / /_// / // / // /_/_ / / // / // /\_/ / // / | / / * /______/ //______/ //_/ //_____/\ /_/ //_/ //_/ //_/ //_/ /|_/ / * \______\/ \______\/ \_\/ \_____\/ \_\/ \_\/ \_\/ \_\/ \_\/ \_\/ * * Copyright (c) 2004 - 2008 Olof Naessén and Per Larsson * * * Per Larsson a.k.a finalman * Olof Naessén a.k.a jansem/yakslem * * Visit: http://guichan.sourceforge.net * * License: (BSD) * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in * the documentation and/or other materials provided with the * distribution. * 3. Neither the name of Guichan nor the names of its contributors may * be used to endorse or promote products derived from this software * without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED * TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #ifndef GCN_EXCEPTION_HPP #define GCN_EXCEPTION_HPP #include <string> #include "guichan/platform.hpp" #ifndef __FUNCTION__ #define __FUNCTION__ "?" #endif /* * A macro used to create a standard exception object. * What it basicly does is that it creates a new exception * and automatically sets the filename and line number where * the exception occured by using other compiler macros. */ #define GCN_EXCEPTION(mess) gcn::Exception(mess, \ __FUNCTION__, \ __FILE__, \ __LINE__) namespace gcn { /** * An exception containing a message, a file and a line number * where the exception occured. Guichan will only throw exceptions * of this class. * * You can use this class for your own exceptions that has * something to do with a GUI exception. A nifty feature of the * excpetion class is that it can tell you from which line and * file it was thrown. To make things easier when throwing * exceptions there exists a macro for creating exceptions * which automatically sets the filename and line number. * * EXAMPLE: @code * throw GCN_EXCEPTION("my error message"); * @endcode */ class GCN_CORE_DECLSPEC Exception { public: /** * Constructor. */ Exception(); /** * Constructor. * * @param message The error message of the exception. */ Exception(const std::string& message); /** * Constructor. * * NOTE: Don't use this constructor. Use the GCN_EXCEPTION macro instead. * This constructor merely exists for the GCN_EXCEPTION macro to * use. * * @param message The error message of the exception. * @param function The function name where the exception occured. * @param filename The name of the file where the exception occured. * @param line The line number in the source code where the exception * occured. */ Exception(const std::string& message, const std::string& function, const std::string& filename, unsigned int line); /** * Gets the function name where the exception occured. * * @return The function name where the exception occured. */ const std::string& getFunction() const; /** * Gets the error message of the exception. * * @return The error message of the exception. */ const std::string& getMessage() const; /** * Gets the filename where the exception occured. * * @return The filename where the exception occured. */ const std::string& getFilename() const; /** * Gets the line number where the exception occured. * * @return The line number where the exception occured. */ unsigned int getLine() const; protected: /** * Holds the name of the function name where the * exception occured. */ std::string mFunction; /** * Holds the error message of the exception. */ std::string mMessage; /** * Holds the filename where the exception occured. */ std::string mFilename; /** * Holds the line number where the exception occured. */ unsigned int mLine; }; } #endif // end GCN_EXCEPTION_HPP /* * "Final Fantasy XI is the BEST!... It's even better then water!" * - Astrolite * I believe it's WoW now days. */