Mercurial > fife-parpg
view engine/extensions/loaders.py @ 362:6da97ffede18
Patch by amo-ej1 (Elie de Brauwer):
* Fixes the map editor's save map as functionality
* Close #382
author | mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222 |
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date | Sun, 18 Oct 2009 20:13:21 +0000 |
parents | dfd48d49c044 |
children | 91e352f81f63 |
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# -*- coding: utf-8 -*- # #################################################################### # Copyright (C) 2005-2009 by the FIFE team # http://www.fifengine.de # This file is part of FIFE. # # FIFE is free software; you can redistribute it and/or # modify it under the terms of the GNU Lesser General Public # License as published by the Free Software Foundation; either # version 2.1 of the License, or (at your option) any later version. # # This library is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU # Lesser General Public License for more details. # # You should have received a copy of the GNU Lesser General Public # License along with this library; if not, write to the # Free Software Foundation, Inc., # 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA # #################################################################### # Loader interface for FIFE's native xml format. import fife from serializers.xmlmap import XMLMapLoader from serializers import WrongFileType, NameClash from serializers.xmlobject import XMLObjectLoader fileExtensions = ('xml',) def loadMapFile(path, engine, callback=None): """ load map file and get (an optional) callback if major stuff is done: - map creation - parsed imports - parsed layers - parsed cameras the callback will send both a string and a float (which shows the overall process), callback(string, float) @return map : map object """ map_loader = XMLMapLoader(engine, callback) map = map_loader.loadResource(fife.ResourceLocation(path)) print "--- Loading map took: ", map_loader.time_to_load, " seconds." return map def loadImportFile(path, engine): object_loader = XMLObjectLoader(engine.getImagePool(), engine.getAnimationPool(), engine.getModel(), engine.getVFS()) res = None try: res = object_loader.loadResource(fife.ResourceLocation(path)) print 'imported object file ' + path except WrongFileType: pass # print 'ignored non-object file ' + path except NameClash: pass # print 'ignored already loaded file ' + path return res def loadImportDir(path, engine): for file in filter(lambda f: f.split('.')[-1] == 'xml', engine.getVFS().listFiles(path)): loadImportFile('/'.join([path, file]), engine) def loadImportDirRec(path, engine): loadImportDir(path, engine) for dir in filter(lambda d: not d.startswith('.'), engine.getVFS().listDirectories(path)): loadImportDirRec('/'.join([path, dir]), engine)