Mercurial > fife-parpg
view tools/editor/scripts/gui/faketabwidget.py @ 477:6b33d80b468b
Projectiles are now part of the scene.
Cleaned up the scene update() function.
Moved garbage collection to the beginning of the frame.
Introduced global object types.
Projectiles now only check for collisions in a limited number of scene nodes rather than the entire screen.
author | prock@33b003aa-7bff-0310-803a-e67f0ece8222 |
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date | Thu, 22 Apr 2010 19:52:34 +0000 |
parents | 64738befdf3b |
children |
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# -*- coding: utf-8 -*- # #################################################################### # Copyright (C) 2005-2009 by the FIFE team # http://www.fifengine.de # This file is part of FIFE. # # FIFE is free software; you can redistribute it and/or # modify it under the terms of the GNU Lesser General Public # License as published by the Free Software Foundation; either # version 2.1 of the License, or (at your option) any later version. # # This library is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU # Lesser General Public License for more details. # # You should have received a copy of the GNU Lesser General Public # License along with this library; if not, write to the # Free Software Foundation, Inc., # 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA # #################################################################### from fife.extensions.pychan import widgets from fife.extensions.pychan.tools import callbackWithArguments as cbwa from resizablebase import ResizableBase import scripts class FakeTabWidget(widgets.VBox, ResizableBase): def __init__(self, resizable=None, *args, **kwargs): if resizable == None: resizable = False widgets.VBox.__init__(self, *args, **kwargs) ResizableBase.__init__(self, resizable, *args, **kwargs) self.tabs = [] self.buttonbox = widgets.HBox() self.widgetarea = widgets.VBox() self.buttonbox.hexpand = 1 self.buttonbox.vexpand = 0 self.widgetarea.hexpand = 1 self.widgetarea.vexpand = 1 self.addChild(self.buttonbox) self.addChild(self.widgetarea) self.resizable_top = False self.resizable_left = False self.resizable_right = False self.resizable_bottom = False def __del__(self): # Force deletion of C++ object if self.real_widget: self.real_widget.__del__() self.real_widget = None def addTab(self, widget, title): for tab in self.tabs: if tab[1] == widget: return widget.max_size = (5000, 5000) widget.hexpand = 1 widget.vexpand = 1 button = widgets.ToggleButton(text=title, group="faketab_"+str(id(self))) self.buttonbox.addChild(button) tab = (title, widget, button) self.tabs.append( tab ) button.capture(cbwa(self.showTab, tab)) self.showTab(tab) return tab def removeTab(self, widget): for i, tab in enumerate(self.tabs): if tab[1] == widget: if widget.parent == self.widgetarea: self.widgetarea.removeChild(widget) self.buttonbox.removeChild(tab[2]) del self.tabs[i] break else: return if len(self.tabs) > 0: self.showTab(self.tabs[0]) def showTab(self, tab): tab[2].toggled = True self.widgetarea.removeAllChildren() self.widgetarea.addChild(tab[1]) self.adaptLayout(False)