view tests/core_tests/test_dat1.cpp @ 477:6b33d80b468b

Projectiles are now part of the scene. Cleaned up the scene update() function. Moved garbage collection to the beginning of the frame. Introduced global object types. Projectiles now only check for collisions in a limited number of scene nodes rather than the entire screen.
author prock@33b003aa-7bff-0310-803a-e67f0ece8222
date Thu, 22 Apr 2010 19:52:34 +0000
parents 64738befdf3b
children
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/***************************************************************************
 *   Copyright (C) 2005-2008 by the FIFE team                              *
 *   http://www.fifengine.de                                               *
 *   This file is part of FIFE.                                            *
 *                                                                         *
 *   FIFE is free software; you can redistribute it and/or                 *
 *   modify it under the terms of the GNU Lesser General Public            *
 *   License as published by the Free Software Foundation; either          *
 *   version 2.1 of the License, or (at your option) any later version.    *
 *                                                                         *
 *   This library is distributed in the hope that it will be useful,       *
 *   but WITHOUT ANY WARRANTY; without even the implied warranty of        *
 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU     *
 *   Lesser General Public License for more details.                       *
 *                                                                         *
 *   You should have received a copy of the GNU Lesser General Public      *
 *   License along with this library; if not, write to the                 *
 *   Free Software Foundation, Inc.,                                       *
 *   51 Franklin Street, Fifth Floor, Boston, MA  02110-1301  USA          *
 ***************************************************************************/

// Standard C++ library includes
#include <iostream>
#include <iomanip>

// Platform specific includes
#include "fife_unittest.h"

// 3rd party library includes

// FIFE includes
// These includes are split up in two parts, separated by one empty line
// First block: files included from the FIFE root src directory
// Second block: files included from the same folder
#include "vfs/vfs.h"
#include "vfs/vfsdirectory.h"
#include "vfs/dat/dat1.h"
#include "vfs/dat/dat2.h"
#include "vfs/raw/rawdata.h"
#include "util/base/exception.h"

using namespace FIFE;

static const std::string COMPRESSED_FILE = "tests/data/dat1vfstest.dat";
static const std::string RAW_FILE = "tests/data/test.map";

TEST(DAT1_test){
	
	boost::shared_ptr<FIFE::VFS> vfs(new FIFE::VFS());
	vfs->addSource(new FIFE::VFSDirectory(vfs.get()));
	CHECK(vfs->exists(COMPRESSED_FILE));
	

	vfs->addSource(new FIFE::DAT1(vfs.get(), COMPRESSED_FILE));
	
	CHECK(vfs->exists(RAW_FILE));
	CHECK(vfs->exists("dat1vfstest.map"));
	
	FIFE::RawData* fraw = vfs->open(RAW_FILE);
	FIFE::RawData* fcomp = vfs->open("dat1vfstest.map");

	CHECK_EQUAL(fraw->getDataLength(), fcomp->getDataLength());
	//std::cout << "data length match, length = " << fcomp->getDataLength() << std::endl;

	unsigned int smaller_len = fraw->getDataLength();
	if (fcomp->getDataLength() < smaller_len) {
		smaller_len = fcomp->getDataLength();
	}

	uint8_t* d_raw  = new uint8_t[fraw->getDataLength()];
	uint8_t* d_comp = new uint8_t[fcomp->getDataLength()];
	fraw->readInto(d_raw,fraw->getDataLength());
	fcomp->readInto(d_comp,fcomp->getDataLength());
	//std::cout << "scanning data..." << std::endl;
	for (unsigned int i = 0; i < smaller_len; i++) {
		uint8_t rawc =  d_raw[i];
		uint8_t compc = d_comp[i];
		CHECK_EQUAL(compc, rawc);
		//std::cout 
		//	<< "raw: " << std::setbase(16) << rawc 
		//	<< " comp: " << std::setbase(16) << compc << std::endl;
		break;
		
	
	}
	//std::cout << "scanning finished" << std::endl;
	
	delete[] d_raw;
	delete[] d_comp;
	delete fraw;
	delete fcomp;
}

int main() {
	return UnitTest::RunAllTests();
}