Mercurial > fife-parpg
view demos/pychan_demo/gui/colortester.xml @ 477:6b33d80b468b
Projectiles are now part of the scene.
Cleaned up the scene update() function.
Moved garbage collection to the beginning of the frame.
Introduced global object types.
Projectiles now only check for collisions in a limited number of scene nodes rather than the entire screen.
author | prock@33b003aa-7bff-0310-803a-e67f0ece8222 |
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date | Thu, 22 Apr 2010 19:52:34 +0000 |
parents | db994c01cc9a |
children | 59c92d10d7bc |
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<Window title="Colortester"> <HBox> <VBox min_size="200,300"> <Label text="Example widgets"/> <Slider name="example1" /> <CheckBox text="Checkbox" name="example2" /> <Button text="Button" name="example3" /> <VBox size="150,25" min_size="150,25" max_size="150,25" opaque="1" name="example4"><Label text="VBox" /></VBox> <RadioButton name="example5" text="RadioButton" group="radio2"/> <ScrollArea min_size="150,25" horizontal_scrollbar="0" name="example6"> <TextBox text="ScrollArea" min_size="100,100" /> </ScrollArea> <TextBox text="TextBox" name="example7" /> <TextField text="TextField" name="example8" /> </VBox> <Spacer /> <VBox name="Slider_wrapper"> <VBox name="Base_colors"> <Label text="Move the sliders to change the base_color attribute"/> <HBox> <Slider name="base_rslider" scale_start="0" scale_end="255" size="100,10" min_size="100,10" max_size="100,10"/> <Label text="R" size="25,15" min_size="25,15" max_size="25,15" /> <Label text="" name="base_rvalue" /> </HBox> <HBox> <Slider name="base_gslider" scale_start="0" scale_end="255" size="100,10" min_size="100,10" max_size="100,10"/> <Label text="G" size="25,15" min_size="25,15" max_size="25,15" /> <Label text="" name="base_gvalue" /> </HBox> <HBox> <Slider name="base_bslider" scale_start="0" scale_end="255" size="100,10" min_size="100,10" max_size="100,10"/> <Label text="B" size="25,15" min_size="25,15" max_size="25,15" /> <Label text="" name="base_bvalue" /> </HBox> <HBox> <Slider name="base_aslider" scale_start="0" scale_end="255" size="100,10" min_size="100,10" max_size="100,10"/> <Label text="A" size="25,15" min_size="25,15" max_size="25,15" /> <Label text="" name="base_avalue" /> </HBox> </VBox> <VBox name="Background_colors"> <Label text="Move the sliders to change the background_color attribute"/> <HBox> <Slider name="background_rslider" scale_start="0" scale_end="255" size="100,10" min_size="100,10" max_size="100,10"/> <Label text="R" size="25,15" min_size="25,15" max_size="25,15" /> <Label text="" name="background_rvalue" /> </HBox> <HBox> <Slider name="background_gslider" scale_start="0" scale_end="255" size="100,10" min_size="100,10" max_size="100,10"/> <Label text="G" size="25,15" min_size="25,15" max_size="25,15" /> <Label text="" name="background_gvalue" /> </HBox> <HBox> <Slider name="background_bslider" scale_start="0" scale_end="255" size="100,10" min_size="100,10" max_size="100,10"/> <Label text="B" size="25,15" min_size="25,15" max_size="25,15" /> <Label text="" name="background_bvalue" /> </HBox> <HBox> <Slider name="background_aslider" scale_start="0" scale_end="255" size="100,10" min_size="100,10" max_size="100,10"/> <Label text="A" size="25,15" min_size="25,15" max_size="25,15" /> <Label text="" name="background_avalue" /> </HBox> </VBox> </VBox> </HBox> <Button name="closeButton" text="Close"/> </Window>