Mercurial > fife-parpg
view clients/editor/scripts/gui/toolbar.py @ 316:6add14ebe9f5
Disabled recursing for some adaptLayout calls. This will make the editor more responsive
author | cheesesucker@33b003aa-7bff-0310-803a-e67f0ece8222 |
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date | Sat, 15 Aug 2009 00:42:23 +0000 |
parents | 51cc05d862f2 |
children | e2ac8bb1a22c |
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import pychan from pychan import widgets import scripts.events import action import scripts.editor from action import Action, ActionGroup from fife import Color from panel import Panel from resizablebase import ResizableBase class ToolBar(Panel): ORIENTATION = { "Horizontal" : 0, "Vertical" : 1 } BUTTON_STYLE = { "IconOnly" : 0, "TextOnly" : 1, "TextUnderIcon" : 2, "TextBesideIcon" : 3 } def __init__(self, button_style=0, panel_size=27, orientation=0, *args, **kwargs): super(ToolBar, self).__init__(resizable=False, *args, **kwargs) self._actions = [] self._actionbuttons = [] self._button_style = 0 self._panel_size = panel_size self.gui = None self._orientation = orientation self._button_style = button_style self._updateToolbar() self.capture(self.mouseReleased, "mouseReleased", "toolbar") self.capture(self.mouseClicked, "mouseClicked", "toolbar") def addSeparator(self, separator=None): self.insertSeparator(separator, len(self._actions)) def addAction(self, action): self.insertAction(action, len(self._actions)) def removeAction(self, action): self._actions.remove(action) actions = [action] if isinstance(action, ActionGroup): actions = action.getActions() scripts.gui.action.changed.disconnect(self._updateActionGroup, sender=action) for a in actions: for b in self._actionbuttons[:]: if a == b.action: self.gui.removeChild(b) self._actionbuttons.remove(b) self.adaptLayout(False) def hasAction(self, action): for a in self._actions: if a == action: return True return False def insertAction(self, action, position=0, before=None): if self.hasAction(action): print "Action already added to toolbar" return if before is not None: position = self._actions.index(before) self._actions.insert(position, action) self._insertButton(action, position) def _updateActionGroup(self, sender): position = self._actions.index(sender) self.removeAction(sender) self.insertAction(sender, position) self.adaptLayout(False) def _insertButton(self, action, position): actions = [action] if isinstance(action, ActionGroup): actions = action.getActions() scripts.gui.action.changed.connect(self._updateActionGroup, sender=action) if position >= 0: actions = reversed(actions) # Action groups are counted as one action, add the hidde number of actions to position for i in range(position): if isinstance(self._actions[i], ActionGroup): position += len(self._actions[i].getActions()) - 1 for a in actions: button = ToolbarButton(a, button_style=self._button_style, name=a.text) self.gui.insertChild(button, position) self._actionbuttons.insert(position, button) def insertSeparator(self, separator=None, position=0, before=None): if separator==None: separator = Action(separator=True) self.insertAction(separator, position, before) def clear(self): self.removeAllChildren() self._actions = [] for i in reversed(range(len(self._actionbuttons))): self._actionbuttons[i].removeEvents() self._actionbuttons = [] def setButtonStyle(self, button_style): self._button_style = ToolBar.BUTTON_STYLE['IconOnly'] for key, val in ToolBar.BUTTON_STYLE.iteritems(): if val == button_style: self._button_style = button_style break self._updateToolbar() def getButtonStyle(self): return self._button_style button_style = property(getButtonStyle, setButtonStyle) def _updateToolbar(self): actions = self._actions self.clear() if self._orientation == ToolBar.ORIENTATION['Vertical']: self.gui = widgets.VBox(min_size=(self._panel_size, self._panel_size)) else: self.gui = widgets.HBox(min_size=(self._panel_size, self._panel_size)) self.addChild(self.gui) for action in actions: self.addAction(action) self.adaptLayout(False) def setOrientation(self, orientation): if orientation == ToolBar.ORIENTATION['Vertical']: self._orientation = ToolBar.ORIENTATION['Vertical'] self._max_size = (self._panel_size, 5000) else: self._orientation = ToolBar.ORIENTATION['Horizontal'] self._max_size = (5000, self._panel_size) self._orientation = orientation self._updateToolbar() def getOrientation(self): return self._orientation orientation = property(getOrientation, setOrientation) def setPanelSize(self, panel_size): self._panel_size = panel_size self.min_size = self.gui.min_size = (self._panel_size, self._panel_size) self.setOrientation(self._orientation) def getPanelSize(self): return self._panel_size panel_size = property(getPanelSize, setPanelSize) def mouseClicked(self, event): if event.getButton() == 2: # Right click if self.isDocked(): self.setDocked(False) event.consume() def mouseDragged(self, event): if self._resize is False and self.isDocked() is False: mouseX = self.x+event.getX() mouseY = self.y+event.getY() self._editor.getToolbarAreaAt(mouseX, mouseY, True) else: ResizableBase.mouseDragged(self, event) def mouseReleased(self, event): # Resize/move done self.real_widget.setMovable(self._movable) if self._resize: ResizableBase.mouseReleased(self, event) elif self._movable: mouseX = self.x+event.getX() mouseY = self.y+event.getY() dockArea = self._editor.getToolbarAreaAt(mouseX, mouseY) if dockArea is not None: self._editor.dockWidgetTo(self, dockArea, mouseX, mouseY) class ToolbarButton(widgets.VBox): def __init__(self, action, button_style=0, **kwargs): self._action = action self._widget = None super(ToolbarButton, self).__init__(**kwargs) self.setButtonStyle(button_style) self.update() self.initEvents() def initEvents(self): # Register eventlisteners self.capture(self._showTooltip, "mouseEntered") self.capture(self._hideTooltip, "mouseExited") scripts.gui.action.changed.connect(self._actionChanged, sender=self._action) def removeEvents(self): # Remove eventlisteners self.capture(None, "mouseEntered") self.capture(None, "mouseExited") scripts.gui.action.changed.disconnect(self.update, sender=self._action) def setAction(self, action): self.removeEvents() self._action = action self.update() self.adaptLayout(False) self.initEvents() def getAction(self): return self._action action = property(getAction, setAction) def setButtonStyle(self, button_style): self._button_style = ToolBar.BUTTON_STYLE['IconOnly'] for key, val in ToolBar.BUTTON_STYLE.iteritems(): if val == button_style: self._button_style = button_style break def getButtonStyle(self): return self._button_style button_style = property(getButtonStyle, setButtonStyle) def _showTooltip(self): if self._action is not None and self._action.helptext != "": scripts.editor.getEditor().getStatusBar().showTooltip(self._action.helptext) def _hideTooltip(self): scripts.editor.getEditor().getStatusBar().hideTooltip() def _actionChanged(self): self.update() self.adaptLayout(False) def update(self): """ Sets up the button widget """ if self._widget != None: self.removeChild(self._widget) self._widget = None if self._action is None: return widget = None icon = None text = None if self._action.isSeparator(): widget = widgets.VBox() widget.base_color += Color(8, 8, 8) widget.min_size = (2, 2) else: if self._button_style != ToolBar.BUTTON_STYLE['TextOnly'] and len(self._action.icon) > 0: if self._action.isCheckable(): icon = widgets.ToggleButton(hexpand=0, up_image=self._action.icon,down_image=self._action.icon,hover_image=self._action.icon,offset=(1,1)) icon.toggled = self._action.isChecked() else: icon = widgets.ImageButton(hexpand=0, up_image=self._action.icon,down_image=self._action.icon,hover_image=self._action.icon,offset=(1,1)) icon.capture(self._action.activate) if self._button_style != ToolBar.BUTTON_STYLE['IconOnly'] or len(self._action.icon) <= 0: if self._action.isCheckable(): text = widgets.ToggleButton(hexpand=0, text=self._action.text,offset=(1,1)) text.toggled = self._action.isChecked() else: text = widgets.Button(text=self._action.text) text.capture(self._action.activate) if self._button_style == ToolBar.BUTTON_STYLE['TextOnly'] or len(self._action.icon) <= 0: widget = text elif self._button_style == ToolBar.BUTTON_STYLE['TextUnderIcon']: widget = widgets.VBox() icon.position_technique = "center:top" text.position_technique = "center:bottom" widget.addChild(icon) widget.addChild(text) elif self._button_style == ToolBar.BUTTON_STYLE['TextBesideIcon']: widget = widgets.HBox() widget.addChild(icon) widget.addChild(text) else: widget = icon widget.position_technique = "left:center" widget.hexpand = 0 self._widget = widget self.addChild(self._widget)