view tools/editor/scripts/mapview.py @ 378:64738befdf3b

bringing in the changes from the build_system_rework branch in preparation for the 0.3.0 release. This commit will require the Jan2010 devkit. Clients will also need to be modified to the new way to import fife.
author vtchill@33b003aa-7bff-0310-803a-e67f0ece8222
date Mon, 11 Jan 2010 23:34:52 +0000
parents
children ac7806c46b94
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# -*- coding: utf-8 -*-

# ####################################################################
#  Copyright (C) 2005-2009 by the FIFE team
#  http://www.fifengine.de
#  This file is part of FIFE.
#
#  FIFE is free software; you can redistribute it and/or
#  modify it under the terms of the GNU Lesser General Public
#  License as published by the Free Software Foundation; either
#  version 2.1 of the License, or (at your option) any later version.
#
#  This library is distributed in the hope that it will be useful,
#  but WITHOUT ANY WARRANTY; without even the implied warranty of
#  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
#  Lesser General Public License for more details.
#
#  You should have received a copy of the GNU Lesser General Public
#  License along with this library; if not, write to the
#  Free Software Foundation, Inc.,
#  51 Franklin Street, Fifth Floor, Boston, MA  02110-1301  USA
# ####################################################################

from fife import fife
import editor
from fife.extensions import loaders, savers
from events import events
from mapcontroller import MapController

class MapView:
	""" MapView represents a map in the editor. 
	
	It handles opening, saving and closing of a map,
	as well as displaying it on screen.
	"""
	def __init__(self, map):
		self._map = map
		self._editor = editor.getEditor()
		self._controller = MapController(self._map)
		self._camera = None
		
		if map is None:
			raise AttributeError("No map passed to MapView!")
		
		if not self._map.getLayers():
			raise AttributeError('Editor error: map ' + self._map.getId() + ' has no layers. Cannot edit.')

		map.addChangeListener(self._editor.getEventListener().mapchangelistener)
		for layer in map.getLayers():
			layer.addChangeListener(self._editor.getEventListener().layerchangelistener)
			
		events.onLayerCreate.connect(self._layerCreated)

		self.importlist = []
		if hasattr(map, "importDirs"):
			self.importlist.extend(map.importDirs)
			
	def _cleanUp(self):
		events.onLayerCreate.disconnect(self._layerCreated)
		
		if self._map:
			for layer in self._map.getLayers():
				layer.removeChangeListener(self._editor.getEventListener().layerchangelistener)
		
		self.importlist = []
		self._map = None
		self._editor = None
		self._controller = None
		self._camera = None
			
	def _layerCreated(self, map, layer):
		if map.getId() == self._map.getId():
			layer.addChangeListener(self._editor.getEventListener().layerchangelistener)
		
	# Copied from mapeditor.py
	def show(self):
		""" Sets up the camera to display the map. Size of the camera is equal to the
		screen size """
		_camera = None
		
		engine = self._editor.getEngine()
		engine.getView().resetRenderers()
		for cam in engine.getView().getCameras():
			cam.setEnabled(False)

		for cam in engine.getView().getCameras():
			if cam.getLocationRef().getMap().getId() == self._map.getId():
				rb = engine.getRenderBackend()
				cam.setViewPort(fife.Rect(0, 0, rb.getScreenWidth(), rb.getScreenHeight()))
				cam.setEnabled(True)
				self._camera = cam
				break
		else:
			raise AttributeError('No cameras found associated with this map: ' + self._map.getId())

	def getCamera(self):
		return self._camera
		
	def setCamera(self, camera):
		if not camera:
			print "Camera can not be None"
			return
		
		if camera.getLocation().getLayer().getMap() != self._map:
			print "Camera is not associated with this map"
			return
			
		self._camera = None
	
	def getController(self):
		return self._controller
		
	def getMap(self):
		return self._map
		
	def save(self):
		""" Saves the map using the previous filename.
		
		Emits preSave and postSave signals.
		"""
		curname = ""
		try:
			curname = self._map.getResourceLocation().getFilename()
		except RuntimeError:
			print "Map has no filename yet, can't save."
			return

		events.preSave.send(sender=self, mapview=self)
		savers.saveMapFile(curname, self._editor.getEngine(), self._map, importList=self.importlist)
		events.postSave.send(sender=self, mapview=self)
		
	def saveAs(self, filename):
		""" Saves the map using a specified filename.
		
		Emits preSave and postSave signals.
		"""
		events.preSave.send(sender=self, mapview=self)
		savers.saveMapFile(str(filename), self._editor.getEngine(), self._map, importList=self.importlist)
		events.postSave.send(sender=self, mapview=self)
		
	def close(self):
		""" Closes the mapview """
		events.preMapClosed.send(sender=self, mapview=self)
		
		self._controller.cleanUp()

		# Remove cameras
		view = self._editor.getEngine().getView()
		for cam in view.getCameras():
			if cam.getLocationRef().getMap().getId() == self._map.getId():
				cam.setEnabled(False)
				#view.removeCamera(cam)
		view.resetRenderers()
		
		# Unload the map from FIFE
		self._editor.getEngine().getModel().deleteMap(self._map)
		self._map = None
		self._cleanUp()
		
		events.postMapClosed.send(sender=self, mapview=self)