view engine/core/video/sdl/sdlblendingfunctions.cpp @ 378:64738befdf3b

bringing in the changes from the build_system_rework branch in preparation for the 0.3.0 release. This commit will require the Jan2010 devkit. Clients will also need to be modified to the new way to import fife.
author vtchill@33b003aa-7bff-0310-803a-e67f0ece8222
date Mon, 11 Jan 2010 23:34:52 +0000
parents 90005975cdbb
children
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/***************************************************************************
 *   Copyright (C) 2005-2008 by the FIFE team                              *
 *   http://www.fifengine.de                                               *
 *   This file is part of FIFE.                                            *
 *                                                                         *
 *   FIFE is free software; you can redistribute it and/or                 *
 *   modify it under the terms of the GNU Lesser General Public            *
 *   License as published by the Free Software Foundation; either          *
 *   version 2.1 of the License, or (at your option) any later version.    *
 *                                                                         *
 *   This library is distributed in the hope that it will be useful,       *
 *   but WITHOUT ANY WARRANTY; without even the implied warranty of        *
 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU     *
 *   Lesser General Public License for more details.                       *
 *                                                                         *
 *   You should have received a copy of the GNU Lesser General Public      *
 *   License along with this library; if not, write to the                 *
 *   Free Software Foundation, Inc.,                                       *
 *   51 Franklin Street, Fifth Floor, Boston, MA  02110-1301  USA          *
 ***************************************************************************/

// Standard C++ library includes

// 3rd party library includes

// FIFE includes
// These includes are split up in two parts, separated by one empty line
// First block: files included from the FIFE root src directory
// Second block: files included from the same folder
#include "sdlblendingfunctions.h"

namespace FIFE {

	struct ColorRGB8 {
		unsigned char r, g, b;
	};

	struct ColorRGBA8 {
		unsigned char r, g, b, a;
	};

	void SDL_BlendRow_RGBA8_to_RGBA8( const unsigned char* src, unsigned char* dst, unsigned int alpha, int n ) {
		const ColorRGBA8* srcColor = reinterpret_cast< const ColorRGBA8* >( src );
		ColorRGBA8* dstColor = reinterpret_cast< ColorRGBA8* >( dst );

		for( int i = n; 0 < i; --i ) {
			register unsigned int aMulA = alpha * srcColor->a;

			if( aMulA ) {
				register unsigned int OneMin_aMulA = 65535 - aMulA;
				dstColor->r = ( aMulA * srcColor->r + OneMin_aMulA * dstColor->r ) >> 16;
				dstColor->g = ( aMulA * srcColor->g + OneMin_aMulA * dstColor->g ) >> 16;
				dstColor->b = ( aMulA * srcColor->b + OneMin_aMulA * dstColor->b ) >> 16;
				dstColor->a = 255;
			}
			++dstColor;
			++srcColor;
		}
	}

	void SDL_BlendRow_RGBA8_to_RGB8( const unsigned char* src, unsigned char* dst, unsigned int alpha, int n ) {
		const ColorRGBA8* srcColor = reinterpret_cast< const ColorRGBA8* >( src );
		ColorRGB8* dstColor = reinterpret_cast< ColorRGB8* >( dst );

		for( int i = n; 0 < i; --i ) {
			register unsigned int aMulA = alpha * srcColor->a;
			if( aMulA ) {
				register unsigned int OneMin_aMulA = 65535 - aMulA;
				dstColor->r = ( aMulA * srcColor->r + OneMin_aMulA * dstColor->r ) >> 16;
				dstColor->g = ( aMulA * srcColor->g + OneMin_aMulA * dstColor->g ) >> 16;
				dstColor->b = ( aMulA * srcColor->b + OneMin_aMulA * dstColor->b ) >> 16;
			}

			++dstColor;
			++srcColor;
		}
	}

	void SDL_BlendRow_RGBA8_to_RGB565( const unsigned char* src, unsigned char* dst, unsigned int alpha, int n ) {
		const ColorRGBA8* srcColor = reinterpret_cast< const ColorRGBA8* >( src );
		unsigned short* dstColor = reinterpret_cast< unsigned short* >( dst );

		for( int i = n; 0 < i; --i ) {
			register unsigned int aMulA = ( alpha * srcColor->a ) >> 8;
			if( aMulA ) {
				register unsigned int OneMin_aMulA = 255 - aMulA;
				register unsigned int c = *dstColor;
				*dstColor = ( ( ( srcColor->b * aMulA ) +
					( ( ( c & 0xF800 ) >> 8 ) * OneMin_aMulA ) ) & 0xF800 ) |
					( ( ( ( srcColor->g * aMulA ) +
					( ( ( c & 0x07E0 ) >> 3 ) * OneMin_aMulA ) ) >> 5 ) & 0x07E0 ) |
					( ( ( ( srcColor->r * aMulA ) +
					( ( ( c & 0x001F ) << 3 ) * OneMin_aMulA ) ) >> 11 ) & 0x001F );
			}

			++dstColor;
			++srcColor;
		}
	}


	void SDL_BlendRow_RGBA4_to_RGB565( const unsigned char* src, unsigned char* dst, unsigned int alpha, int n ) {
		const unsigned short* srcColor = reinterpret_cast< const unsigned short* >( src );
		unsigned short* dstColor = reinterpret_cast< unsigned short* >( dst );

		for( int i = n; 0 < i; --i ) {
			register unsigned int c1 = *dstColor;
			register unsigned int c2 = *srcColor;

			unsigned int aMulA = c2 & 0xF;
			aMulA = ( alpha * aMulA ) / 15;	///< upgrade to range 0-255
			if( aMulA ) {
				register unsigned int OneMin_aMulA = 255 - aMulA;
				register unsigned int result;
				result = ( ( ( ( c2 & 0xF000 ) | 0x0800 ) * aMulA ) + ( ( c1 & 0xF800 ) * OneMin_aMulA ) ) & 0xF80000;
				result |= ( ( ( ( ( c2 & 0x0F00 ) >> 1 ) | 0x0040 ) * aMulA ) + ( ( c1 & 0x07E0 ) * OneMin_aMulA ) ) & 0x07E000;
				result |= ( ( ( ( ( c2 & 0x00F0 ) >> 3 ) | 0x0001 ) * aMulA ) + ( ( c1 & 0x001F ) * OneMin_aMulA ) ) & 0x001F00;
				/// multiplying by alpha resulted in shift.
				*dstColor = static_cast< unsigned short int >( result >> 8 );
			}

			++dstColor;
			++srcColor;
		}
	}

}