view engine/core/model/structures/map.i @ 378:64738befdf3b

bringing in the changes from the build_system_rework branch in preparation for the 0.3.0 release. This commit will require the Jan2010 devkit. Clients will also need to be modified to the new way to import fife.
author vtchill@33b003aa-7bff-0310-803a-e67f0ece8222
date Mon, 11 Jan 2010 23:34:52 +0000
parents 7e5717105212
children 9d94f4676d17
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/***************************************************************************
 *   Copyright (C) 2005-2008 by the FIFE team                              *
 *   http://www.fifengine.de                                               *
 *   This file is part of FIFE.                                            *
 *                                                                         *
 *   FIFE is free software; you can redistribute it and/or                 *
 *   modify it under the terms of the GNU Lesser General Public            *
 *   License as published by the Free Software Foundation; either          *
 *   version 2.1 of the License, or (at your option) any later version.    *
 *                                                                         *
 *   This library is distributed in the hope that it will be useful,       *
 *   but WITHOUT ANY WARRANTY; without even the implied warranty of        *
 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU     *
 *   Lesser General Public License for more details.                       *
 *                                                                         *
 *   You should have received a copy of the GNU Lesser General Public      *
 *   License along with this library; if not, write to the                 *
 *   Free Software Foundation, Inc.,                                       *
 *   51 Franklin Street, Fifth Floor, Boston, MA  02110-1301  USA          *
 ***************************************************************************/

%module fife
%{
#include "model/structures/map.h"
%}

%include "util/base/utilbase.i"

namespace FIFE {
  class Layer;
}

namespace std {
  %template(LayerList) list<FIFE::Layer*>;
}

namespace FIFE {

	class Layer;
	class Map;

	%feature("director") MapChangeListener;
	class MapChangeListener {
	public:
		virtual ~MapChangeListener() {};
		virtual void onMapChanged(Map* map, std::vector<Layer*>& changedLayers) = 0;
		virtual void onLayerCreate(Map* map, Layer* layer) = 0;
		virtual void onLayerDelete(Map* map, Layer* layer) = 0;
	};

	class Map : public ResourceClass {
		public:

			Map(const std::string& identifier, TimeProvider* tp_master=NULL);
			~Map();

			const std::string& getId() const;
			void setId(const std::string& id);

			Layer* createLayer(const std::string& identifier, CellGrid* grid);
			void deleteLayer(Layer* index);

			std::list<Layer*> getLayers() const;
			Layer* getLayer(const std::string& id);

			size_t getNumLayers() const;
			void deleteLayers();
			
			void setTimeMultiplier(float multip);
			double getTimeMultiplier() const;
			
			void addChangeListener(MapChangeListener* listener);
			void removeChangeListener(MapChangeListener* listener);
			bool isChanged();
			std::vector<Layer*>& getChangedLayers();
	};
}