view engine/core/model/model.cpp @ 378:64738befdf3b

bringing in the changes from the build_system_rework branch in preparation for the 0.3.0 release. This commit will require the Jan2010 devkit. Clients will also need to be modified to the new way to import fife.
author vtchill@33b003aa-7bff-0310-803a-e67f0ece8222
date Mon, 11 Jan 2010 23:34:52 +0000
parents e7a431577c95
children 9d94f4676d17
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/***************************************************************************
 *   Copyright (C) 2005-2008 by the FIFE team                              *
 *   http://www.fifengine.de                                               *
 *   This file is part of FIFE.                                            *
 *                                                                         *
 *   FIFE is free software; you can redistribute it and/or                 *
 *   modify it under the terms of the GNU Lesser General Public            *
 *   License as published by the Free Software Foundation; either          *
 *   version 2.1 of the License, or (at your option) any later version.    *
 *                                                                         *
 *   This library is distributed in the hope that it will be useful,       *
 *   but WITHOUT ANY WARRANTY; without even the implied warranty of        *
 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU     *
 *   Lesser General Public License for more details.                       *
 *                                                                         *
 *   You should have received a copy of the GNU Lesser General Public      *
 *   License along with this library; if not, write to the                 *
 *   Free Software Foundation, Inc.,                                       *
 *   51 Franklin Street, Fifth Floor, Boston, MA  02110-1301  USA          *
 ***************************************************************************/

// Standard C++ library includes

// 3rd party library includes

// FIFE includes
// These includes are split up in two parts, separated by one empty line
// First block: files included from the FIFE root src directory
// Second block: files included from the same folder
#include "util/structures/purge.h"
#include "model/metamodel/abstractpather.h"
#include "model/metamodel/object.h"
#include "model/metamodel/grids/cellgrid.h"
#include "structures/map.h"
#include "structures/layer.h"
#include "structures/instance.h"
#include "util/base/exception.h"

#include "model.h"

namespace FIFE {

	Model::Model(): 
		FifeClass(),
		m_last_namespace(NULL),
		m_timeprovider(NULL) {
	}

	Model::~Model() {
		purge(m_maps);
		for(std::list<namespace_t>::iterator nspace = m_namespaces.begin(); nspace != m_namespaces.end(); ++nspace)
			purge_map(nspace->second);
		purge(m_pathers);
		purge(m_created_grids);
		purge(m_adopted_grids);
	}

	Map* Model::createMap(const std::string& identifier) {
		std::list<Map*>::const_iterator it = m_maps.begin();
		for(; it != m_maps.end(); ++it) {
			if(identifier == (*it)->getId())
				throw NameClash(identifier);
		}

		Map* map = new Map(identifier, &m_timeprovider);
		m_maps.push_back(map);
		return map;
	}

	void Model::adoptPather(AbstractPather* pather) {
		m_pathers.push_back(pather);
	}
	
	AbstractPather* Model::getPather(const std::string& pathername) {
		std::vector<AbstractPather*>::const_iterator it = m_pathers.begin();
		for(; it != m_pathers.end(); ++it) {
			if ((*it)->getName() == pathername) {
				return *it;
			}
		}
		return NULL;
	}

	void Model::adoptCellGrid(CellGrid* grid) {
		m_adopted_grids.push_back(grid);
	}

	CellGrid* Model::getCellGrid(const std::string& gridtype) {
		std::vector<CellGrid*>::const_iterator it = m_adopted_grids.begin();
		for(; it != m_adopted_grids.end(); ++it) {
			if ((*it)->getType() == gridtype) {
				CellGrid* newcg = (*it)->clone();
				m_created_grids.push_back(newcg);
				return newcg;
			}
		}
		return NULL;
	}

	
	Map* Model::getMap(const std::string& identifier) const {
		std::list<Map*>::const_iterator it = m_maps.begin();
		for(; it != m_maps.end(); ++it) {
			if((*it)->getId() == identifier)
				return *it;
		}

		throw NotFound(std::string("Tried to get non-existant map: ") + identifier + ".");
	}

	void Model::deleteMap(Map* map) {
		std::list<Map*>::iterator it = m_maps.begin();
		for(; it != m_maps.end(); ++it) {
			if(*it == map) {
				delete *it;
				m_maps.erase(it);
				return ;
			}
		}
	}

	size_t Model::getNumMaps() const {
		return m_maps.size();
	}

	void Model::deleteMaps() {
		purge(m_maps);
		m_maps.clear();
	}

	std::list<std::string> Model::getNamespaces() const {
		std::list<std::string> namespace_list;
		std::list<namespace_t>::const_iterator nspace = m_namespaces.begin();
		for(; nspace != m_namespaces.end(); ++nspace) {
			namespace_list.push_back(nspace->first);
		}
		return namespace_list;
	}

	Object* Model::createObject(const std::string& identifier, const std::string& name_space, Object* parent) {
		// Find or create namespace
		namespace_t* nspace = selectNamespace(name_space);
		if(!nspace) {
			m_namespaces.push_back(namespace_t(name_space,objectmap_t()));
			nspace = selectNamespace(name_space);
		}

		// Check for nameclashes
		objectmap_t::const_iterator it = nspace->second.find(identifier);
		if( it != nspace->second.end() ) {
			throw NameClash(identifier);
		}

		// Finally insert & create
		Object* object = new Object(identifier, name_space, parent);
		nspace->second[identifier] = object;
		return object;
	}

	bool Model::deleteObject(Object* object) {
		// WARNING: This code has obviously not been tested (thoroughly).

		// Check if any instances exist. If yes - bail out.
		std::list<Layer*>::const_iterator jt;
		std::vector<Instance*>::const_iterator kt;
		for(std::list<Map*>::iterator it = m_maps.begin(); it != m_maps.end(); ++it) {
			for(jt = (*it)->getLayers().begin(); jt != (*it)->getLayers().end(); ++jt) {
				for(kt = (*jt)->getInstances().begin(); kt != (*jt)->getInstances().end(); ++kt) {
					Object* o = (*kt)->getObject();
					if(o == object) {
						return false;
					}
				}
			}
		}

		// Check if the namespace exists
		namespace_t* nspace = selectNamespace(object->getNamespace());
		if(!nspace)
			return true;

		// If yes - delete+erase object.
		objectmap_t::iterator it = nspace->second.find(object->getId());
		if( it != nspace->second.end()) {
			delete it->second;
			nspace->second.erase(it);
		}

		return true;
	}

	bool Model::deleteObjects() {
		// If we have layers with instances - bail out.
		std::list<Layer*>::const_iterator jt;
		for(std::list<Map*>::iterator it = m_maps.begin(); it != m_maps.end(); ++it) {
			for(jt = (*it)->getLayers().begin(); jt != (*it)->getLayers().end(); ++jt) {
				if((*jt)->hasInstances())
					return false;
			}
		}

		// Otherwise delete every object in every namespace
		std::list<namespace_t>::iterator nspace = m_namespaces.begin();
		while(nspace != m_namespaces.end()) {
			objectmap_t::iterator it = nspace->second.begin();
			for(; it != nspace->second.end(); ++it) {
				delete it->second;
			}
			nspace = m_namespaces.erase(nspace);
		}
		m_last_namespace = 0;
		return true;
	}

	Object* Model::getObject(const std::string& id, const std::string& name_space) {
		namespace_t* nspace = selectNamespace(name_space);
		if(nspace) {
			objectmap_t::iterator it = nspace->second.find(id);
			if( it !=  nspace->second.end() )
				return it->second;
		}
		return 0;
	}

	std::list<Object*> Model::getObjects(const std::string& name_space) const {
		std::list<Object*> object_list;
		const namespace_t* nspace = selectNamespace(name_space);
		if(nspace) {
			objectmap_t::const_iterator it = nspace->second.begin();
			for(; it != nspace->second.end(); ++it )
				object_list.push_back(it->second);
			return object_list;
		}
		throw NotFound(name_space);
	}

	const Model::namespace_t* Model::selectNamespace(const std::string& name_space) const {
		std::list<namespace_t>::const_iterator nspace = m_namespaces.begin();
		for(; nspace != m_namespaces.end(); ++nspace) {
			if( nspace->first == name_space ) {
				return &(*nspace);
			}
		}
		return 0;
	}

	Model::namespace_t* Model::selectNamespace(const std::string& name_space) {
		if( m_last_namespace && m_last_namespace->first == name_space )
			return m_last_namespace;
		std::list<namespace_t>::iterator nspace = m_namespaces.begin();
		for(; nspace != m_namespaces.end(); ++nspace) {
			if( nspace->first == name_space ) {
				m_last_namespace = &(*nspace);
				return m_last_namespace;
			}
		}
		m_last_namespace = 0;
		return 0;
	}

	void Model::update() {
		std::list<Map*>::iterator it = m_maps.begin();
		for(; it != m_maps.end(); ++it) {
			(*it)->update();
		}
		std::vector<AbstractPather*>::iterator jt = m_pathers.begin();
		for(; jt != m_pathers.end(); ++jt) {
			(*jt)->update();
		}
	}

} //FIFE