view engine/core/gui/widgets/togglebutton.h @ 378:64738befdf3b

bringing in the changes from the build_system_rework branch in preparation for the 0.3.0 release. This commit will require the Jan2010 devkit. Clients will also need to be modified to the new way to import fife.
author vtchill@33b003aa-7bff-0310-803a-e67f0ece8222
date Mon, 11 Jan 2010 23:34:52 +0000
parents 51cc05d862f2
children
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/***************************************************************************
 *   Copyright (C) 2005-2008 by the FIFE team                              *
 *   http://www.fifengine.de                                               *
 *   This file is part of FIFE.                                            *
 *                                                                         *
 *   FIFE is free software; you can redistribute it and/or                 *
 *   modify it under the terms of the GNU Lesser General Public            *
 *   License as published by the Free Software Foundation; either          *
 *   version 2.1 of the License, or (at your option) any later version.    *
 *                                                                         *
 *   This library is distributed in the hope that it will be useful,       *
 *   but WITHOUT ANY WARRANTY; without even the implied warranty of        *
 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU     *
 *   Lesser General Public License for more details.                       *
 *                                                                         *
 *   You should have received a copy of the GNU Lesser General Public      *
 *   License along with this library; if not, write to the                 *
 *   Free Software Foundation, Inc.,                                       *
 *   51 Franklin Street, Fifth Floor, Boston, MA  02110-1301  USA          *
 ***************************************************************************/

#ifndef FIFE_GUICHAN_ADDON_TOGGLEBUTTON_H
#define FIFE_GUICHAN_ADDON_TOGGLEBUTTON_H

// Standard C++ library includes
#include <string>
#include <map>

// 3rd party library includes
#include <guichan.hpp>
#include <guichan/actionlistener.hpp>

// FIFE includes
// These includes are split up in two parts, separated by one empty line
// First block: files included from the FIFE root src directory
// Second block: files included from the same folder

namespace gcn {
	/**
     * An implementation of a toggleable button.
	 *
	 * If the button is in a group, all other buttons in that group will be untoggled
	 * when a button gets toggled. If the button is already toggled, you can untoggle 
	 * it by clicking on it.
	 *
     */
	class ToggleButton : public Button, public ActionListener {
		public:
			/**
			 * Constructor
			 *
			 * @param up_image Image displayed when the button isn't toggled
			 * @param down_image Image displayed when the button is toggled
			 * @param hover_file Image displayed when the mouse cursor is over button
			 * @param caption Text to be displayed on button
			 * @param group The group the button belongs to
			 */
			ToggleButton(Image *up_image = 0, Image *down_image = 0, Image *hover_image = 0, const std::string& caption = "", const std::string& group = "");

			/**
			 * Destructor
			 */
			~ToggleButton();

			/**
			 * Draws the button
			 */
			void draw(Graphics *graphics);

			/**
			 * Adjust size to fit image and caption
			 */
			void adjustSize();

			/**
			 * Sets the image that will be displayed when the button isn't toggled
			 *
			 * @param image Image to be displayed
			 */
			void setUpImage(Image* image);

			/**
			 * Sets the image that will be displayed when the button is toggled or pressed
			 *
			 * @param image Image to be displayed
			 */
			void setDownImage(Image* image);

			/**
			 * Sets the image which will be displayed when the mouse cursor is over the button
			 *
			 * @param image Image to be displayed
			 */
			void setHoverImage(Image* image);
			
			/**
			 * Sets the number of pixels the image or text will be offset from
			 * the top left corner of button when the button is pressed or toggled.
			 *
			 * @param x Offset from left
			 * @param y Offset from top
			 * @see getDownXOffset
			 * @see getDownYOffset
			 */
			void setDownOffset(int x, int y);

			/**
			 * Gets the number of pixels the image or text will be offset
			 * from the left of button when the button is pressed or toggled.
			 *
			 * @return Offset from left when button is pressed
			 * @see setDownOffset
			 */
			int getDownXOffset() const;

			/**
			 * Gets the number of pixels the image or text will be offset
			 * from the top of button when the button is pressed or toggled.
			 *
			 * @return Offset from top when button is pressed
			 * @see setDownOffset
			 */
			int getDownYOffset() const;

			/**
			 * Checks if the radio button is selected.
			 *
			 * @return True if the radio button is selecte, false otherwise.
			 * @see setSelected
			 */
			bool isToggled() const;

			/**
			 * Sets the radio button to selected or not.
			 *
			 * @param selected True if the radio button should be selected,
			 *                 false otherwise.
			 * @see isSelected
			 */
			void setToggled(bool toggled);

			// From Guichan 0.8.1
			/**
			 * Sets the group the toggle button should belong to. Note that
			 * a toggle button group is unique per application, not per Gui object
			 * as the group is stored in a static map.
			 *
			 * @param group The name of the group.
			 * @see getGroup
			 */
			void setGroup(const std::string &group);

			/**
			 * Gets the group the toggle button belongs to.
			 *
			 * @return The group the toggle button belongs to.
			 * @see setGroup
			 */
			const std::string &getGroup() const;

		protected:
			// Inherited from gcn::Widget
			/**
			 * Toggle button when it is activated
			 *
			 * @param actionEvent ActionEvent object
			 */
			void action(const ActionEvent& actionEvent);

		private:
			// Image to be used when the button is not toggle
			Image *m_upImage;

			// Image to be used when the button is toggled or pressed
			Image *m_downImage;

			// Image to be used when the mouse cursor is over the image
			Image *m_hoverImage;

			// Number of pixels the image/text will be offset from the top left
			// corner, when the button is pressed or toggled
			int x_downoffset;
			int y_downoffset;

			/**
			 * Whether the button is toggled or not.
			 */
			bool m_toggled;			

			//-- From Guichan 0.8.1 --
			/**
			 * Holds the group of the toggle button.
			 */
			std::string m_group;

			/**
			 * Typedef.
			 */
			typedef std::multimap<std::string, ToggleButton *> GroupMap;

			/**
			 * Typedef.
			 */
			typedef GroupMap::iterator GroupIterator;

			/**
			 * Holds all available toggle button groups.
			 */
			static GroupMap m_groupMap;
	};

}

#endif
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