view engine/core/gui/widgets/togglebutton.cpp @ 378:64738befdf3b

bringing in the changes from the build_system_rework branch in preparation for the 0.3.0 release. This commit will require the Jan2010 devkit. Clients will also need to be modified to the new way to import fife.
author vtchill@33b003aa-7bff-0310-803a-e67f0ece8222
date Mon, 11 Jan 2010 23:34:52 +0000
parents 51cc05d862f2
children
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/***************************************************************************
 *   Copyright (C) 2005-2008 by the FIFE team                              *
 *   http://www.fifengine.de                                               *
 *   This file is part of FIFE.                                            *
 *                                                                         *
 *   FIFE is free software; you can redistribute it and/or                 *
 *   modify it under the terms of the GNU Lesser General Public            *
 *   License as published by the Free Software Foundation; either          *
 *   version 2.1 of the License, or (at your option) any later version.    *
 *                                                                         *
 *   This library is distributed in the hope that it will be useful,       *
 *   but WITHOUT ANY WARRANTY; without even the implied warranty of        *
 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU     *
 *   Lesser General Public License for more details.                       *
 *                                                                         *
 *   You should have received a copy of the GNU Lesser General Public      *
 *   License along with this library; if not, write to the                 *
 *   Free Software Foundation, Inc.,                                       *
 *   51 Franklin Street, Fifth Floor, Boston, MA  02110-1301  USA          *
 ***************************************************************************/
/***************************************************************************
 * Note! Group and groupmap borrows heavily from ideas of Guichan library  *
 * version 0.8.1                                                           *
 ***************************************************************************/



// Standard C++ library includes
#include <cassert>

// 3rd party library includes

// FIFE includes
// These includes are split up in two parts, separated by one empty line
// First block: files included from the FIFE root src directory
// Second block: files included from the same folder
#include <iostream>

#include <guichan/mouseevent.hpp>

#include "togglebutton.h"


namespace gcn {
	ToggleButton::GroupMap ToggleButton::m_groupMap;

	ToggleButton::ToggleButton(Image *up_file , Image *down_file, Image *hover_file, const std::string& caption, const std::string& group): 
		Button(),
		m_upImage(up_file),
		m_downImage(down_file),
		m_hoverImage(hover_file),
		x_downoffset(0),
		y_downoffset(0),
		m_group(group) {

		m_hoverImage = hover_file;
		setFrameSize(0);
		setGroup(m_group);
		adjustSize();
		mCaption = caption;
		m_toggled = false;

		addActionListener(this);
	}
	
	ToggleButton::~ToggleButton() {
		setGroup(""); // Remove button from group
	}
	
	void ToggleButton::setDownOffset(int x, int y) {
		x_downoffset = x;
		y_downoffset = y;
	}
	
	void ToggleButton::draw(Graphics *graphics) {
		Color faceColor = getBaseColor();
        Color highlightColor;
		Color shadowColor;
        int alpha = getBaseColor().a;

		Image* img = NULL;
		int xoffset = 0;
		int yoffset = 0;
		
		if (isPressed() || m_toggled) {
			faceColor = faceColor - 0x303030;
            faceColor.a = alpha;
            highlightColor = faceColor - 0x303030;
            highlightColor.a = alpha;
            shadowColor = faceColor + 0x303030;
            shadowColor.a = alpha;

			if( m_downImage ) {
				img = m_downImage;
				xoffset = x_downoffset;
				yoffset = y_downoffset;
			}
		} else if(mHasMouse) {
			faceColor = faceColor + 0x303030;
            faceColor.a = alpha;
			highlightColor = faceColor + 0x303030;
            highlightColor.a = alpha;
            shadowColor = faceColor - 0x303030;
            shadowColor.a = alpha;

			if ( m_hoverImage ) {
				img = m_hoverImage;
			}
		} else{
			highlightColor = faceColor + 0x303030;
            highlightColor.a = alpha;
            shadowColor = faceColor - 0x303030;
            shadowColor.a = alpha;

			if (m_upImage) {
				img = m_upImage;
			}
		}
		

		graphics->setColor(faceColor);
        graphics->fillRectangle(Rectangle(1, 1, getDimension().width-1, getHeight() - 1));

        graphics->setColor(highlightColor);
        graphics->drawLine(0, 0, getWidth() - 1, 0);
        graphics->drawLine(0, 1, 0, getHeight() - 1);

        graphics->setColor(shadowColor);
        graphics->drawLine(getWidth() - 1, 1, getWidth() - 1, getHeight() - 1);
        graphics->drawLine(1, getHeight() - 1, getWidth() - 1, getHeight() - 1);

        graphics->setColor(getForegroundColor());

		if (img) {
			graphics->drawImage(img, xoffset, yoffset);
		}

		int textX;
		int textY = getHeight() / 2 - getFont()->getHeight() / 2;
		switch (getAlignment())
		{
			case Graphics::LEFT:
				textX = 4;
				break;
			case Graphics::CENTER:
				textX = getWidth() / 2;
				break;
			case Graphics::RIGHT:
				textX = getWidth() - 4;
				break;
			default:
				throw GCN_EXCEPTION("Unknown alignment.");
		}

		graphics->setFont(getFont());
		if (mCaption.size() > 0) {
			if (isPressed())
				graphics->drawText(getCaption(), textX + 1, 
						textY + 1, getAlignment());
			else
				graphics->drawText(getCaption(), textX, textY, getAlignment());
		}
	}

	void ToggleButton::action(const ActionEvent& actionEvent) {
		setToggled(!m_toggled);
	}

	void ToggleButton::adjustSize() {
		int w = 0;
		int h = w;
		if( m_upImage ) {
			w = m_upImage->getWidth();
			h = m_upImage->getHeight();
		}
		if( m_downImage ) {
			w = std::max(m_downImage->getWidth(), w);
			h = std::max(m_downImage->getHeight(), h);
		}
		if( m_hoverImage ) {
			w = std::max(m_hoverImage->getWidth(), w);
			h = std::max(m_hoverImage->getHeight(), h);
		}

		if( mCaption.length() > 0 ) {
			w = std::max(static_cast<int>(getFont()->getWidth(mCaption)+2*mSpacing), w);
			h = std::max(static_cast<int>(getFont()->getHeight()+2*mSpacing), h);
		}

		setWidth(w);
		setHeight(h);
	}

	void ToggleButton::setUpImage(Image* image) {
		m_upImage = image;
		adjustSize();
	}

	void ToggleButton::setDownImage(Image* image) {
		m_downImage = image;
		adjustSize();
	}

	void ToggleButton::setHoverImage(Image* image) {
		m_hoverImage = image;
		adjustSize();
	}

	bool ToggleButton::isToggled() const {
		return m_toggled;
	}

	void ToggleButton::setToggled(bool toggled) {
		if (toggled && m_group != "") {
			// untoggle all buttons in group
			GroupIterator iter, iterEnd;
			iterEnd = m_groupMap.upper_bound(m_group);

			for (iter = m_groupMap.lower_bound(m_group); iter != iterEnd; iter++) {
				if (iter->second->isToggled()) {
					iter->second->setToggled(false);
				}
			}
		}

		m_toggled = toggled;
	}

	void ToggleButton::setGroup(const std::string &group) {
		// Remove button from previous group
        if (m_group != "") {
            GroupIterator iter, iterEnd;
            iterEnd = m_groupMap.upper_bound(m_group);

            for (iter = m_groupMap.lower_bound(m_group); iter != iterEnd; iter++) {
                if (iter->second == this) {
                    m_groupMap.erase(iter);
                    break;
                }
            }
        }

		// Add button to new group
        if (group != "") {
            m_groupMap.insert( std::pair<std::string, ToggleButton *>(group, this));
        }

        m_group = group;
    }

    const std::string &ToggleButton::getGroup() const {
        return m_group;
    }

	int ToggleButton::getDownXOffset() const { 
		return x_downoffset; 
	}
	
	int ToggleButton::getDownYOffset() const { 
		return y_downoffset; 
	}

}
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