view engine/core/gui/console/console.cpp @ 378:64738befdf3b

bringing in the changes from the build_system_rework branch in preparation for the 0.3.0 release. This commit will require the Jan2010 devkit. Clients will also need to be modified to the new way to import fife.
author vtchill@33b003aa-7bff-0310-803a-e67f0ece8222
date Mon, 11 Jan 2010 23:34:52 +0000
parents 756b895e1dab
children 16c2b3ee59ce
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/***************************************************************************
 *   Copyright (C) 2005-2008 by the FIFE team                              *
 *   http://www.fifengine.de                                               *
 *   This file is part of FIFE.                                            *
 *                                                                         *
 *   FIFE is free software; you can redistribute it and/or                 *
 *   modify it under the terms of the GNU Lesser General Public            *
 *   License as published by the Free Software Foundation; either          *
 *   version 2.1 of the License, or (at your option) any later version.    *
 *                                                                         *
 *   This library is distributed in the hope that it will be useful,       *
 *   but WITHOUT ANY WARRANTY; without even the implied warranty of        *
 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU     *
 *   Lesser General Public License for more details.                       *
 *                                                                         *
 *   You should have received a copy of the GNU Lesser General Public      *
 *   License along with this library; if not, write to the                 *
 *   Free Software Foundation, Inc.,                                       *
 *   51 Franklin Street, Fifth Floor, Boston, MA  02110-1301  USA          *
 ***************************************************************************/

// Standard C++ library includes
#include <cassert>

// 3rd party library includes
#include <boost/bind.hpp>
#include <boost/lexical_cast.hpp>
#include <boost/regex.hpp>
#include <boost/tokenizer.hpp>

// FIFE includes
// These includes are split up in two parts, separated by one empty line
// First block: files included from the FIFE root src directory
// Second block: files included from the same folder
#include "video/renderbackend.h"
#include "util/time/timemanager.h"
#include "util/log/logger.h"
#include "util/base/exception.h"
#include "gui/guimanager.h"
#include "gui/base/gui_font.h"
#include "gui/widgets/utf8textbox.h"

#include "commandline.h"
#include "console.h"

namespace FIFE {
	const unsigned  Console::m_maxOutputRows = 50;
	static Logger _log(LM_CONSOLE);

	Console::Console() 
		: gcn::Container(),
		m_consoleexec(0),
		m_input(new CommandLine()),
		m_output(new gcn::UTF8TextBox()),
		m_outputscrollarea(new gcn::ScrollArea(m_output)),
		m_status(new gcn::Label()),
		m_toolsbutton(new gcn::Button("Tools"))
		{
		reLayout();

		add(m_outputscrollarea);
		add(m_input);
		add(m_status);
		add(m_toolsbutton);

		setOpaque(true);

		m_input->setCallback( std::bind1st( std::mem_fun(&Console::execute), this) );
		m_prompt = "-- ";

		m_isAttached = false;

		m_fpsTimer.setInterval(500);
		m_fpsTimer.setCallback( boost::bind(&Console::updateCaption, this) );

		m_hiding = true;

		m_animationTimer.setInterval(20);
		m_animationTimer.setCallback( boost::bind(&Console::updateAnimation, this) );

		m_toolsbutton->addActionListener(this);
		m_toolsbutton->setFocusable(false);
		m_input->addFocusListener(this);

		GuiFont* font = GUIManager::instance()->createFont();
		font->setColor(255,255,255);
		setIOFont(font);
	}

	void Console::reLayout() {
		Image* screen = RenderBackend::instance()->getScreenImage();
		assert(screen);
		
		int w, h, b, input_h, bbar_h, button_w;
		w = screen->getWidth() * 4/5;
		h = screen->getHeight() * 4/5;
		b = 0;
		input_h = getFont()->getHeight();
		bbar_h = input_h;
		button_w = 80;
		
		gcn::Color black(0x00,0,0,0xff);
		gcn::Color white(0xff,0xff,0xff,0xff);
		gcn::Color dark(50,60,50,0xff);

		setSize(w, h);
		setPosition((screen->getWidth() - w) / 2,-h);
		setFrameSize(0);

		setForegroundColor(white);
		setBackgroundColor(black);
		setBaseColor(dark);

		setSize(w, h);

		m_outputscrollarea->setSize(w - 2*b, h - input_h - 3*b - bbar_h);
		m_outputscrollarea->setPosition(b,0);

		m_input->setPosition(b, h - input_h - b - bbar_h);
		m_input->setSize(w - 2*b, input_h);

		m_status->setPosition(b, h - b - bbar_h);
		m_status->setSize(w - 2*b, bbar_h);

		m_toolsbutton->setPosition(w - button_w, h - b - bbar_h);
		m_toolsbutton->setSize(button_w, bbar_h);

		m_output->setBackgroundColor(black);
		m_output->setFocusable(false);

		m_outputscrollarea->setBackgroundColor(black);
		m_outputscrollarea->setBaseColor(dark);

		m_input->setForegroundColor(white);
		m_input->setBackgroundColor(black);

		m_status->setForegroundColor(white);
		m_status->setBackgroundColor(black);

		m_toolsbutton->setForegroundColor(white);
		m_toolsbutton->setBackgroundColor(black);
		m_toolsbutton->setBaseColor(dark);

		m_hiddenPos = -h;
		m_animationDelta = h/6;
	}

	Console::~Console() {
		doHide();
		
		remove(m_input);
		remove(m_outputscrollarea);
		remove(m_status);

		delete m_output;
		delete m_input;
		delete m_outputscrollarea;
		delete m_status;
		delete m_toolsbutton;
	}

	void Console::updateCaption() {
		std::string caption = "FIFE Console - FPS: ";
		float fps = 1e3/double(TimeManager::instance()->getAverageFrameTime());
		caption += boost::lexical_cast<std::string>(fps);
		m_status->setCaption( caption );
	}
	
	void Console::updateAnimation() {
	    if (m_hiding){
		setPosition(getX(), getY() - m_animationDelta);
		if (getY() <= m_hiddenPos){
		    doHide();
		    m_animationTimer.stop();
		}
	    }else{
		setPosition(getX(), getY() + m_animationDelta);
		if (getY() >= 0){
		    setPosition(getX(), 0);
		    m_animationTimer.stop();
		}
	    }
	}

	void Console::clear() {
		m_output->setText("");
	}

	void Console::doShow() {
		if (m_isAttached)
			return;
		m_isAttached = true;
		GUIManager::instance()->add(this);
		GUIManager::instance()->getTopContainer()->moveToTop(this);
		// Assure the input field is focused when shown.
		m_input->requestFocus();

		m_fpsTimer.start();
	}

	void Console::doHide() {
		if (!m_isAttached)
			return;
		m_isAttached = false;
		GUIManager::instance()->remove(this);
		m_fpsTimer.stop();
	}

	void Console::show() {
		if(m_hiding) {
			m_hiding = false;
			doShow();
			m_animationTimer.start();
		}
	}

	void Console::hide() {
		if(!m_hiding) {
			m_hiding = true;
			m_animationTimer.start();
		}
	}

	void Console::toggleShowHide() {
		m_hiding = !m_hiding;
		if(!m_hiding)
			doShow();
		m_animationTimer.start();
	}

	void Console::execute(std::string cmd) {
 		FL_DBG(_log, LMsg("in execute with command ") << cmd);
		if (cmd.empty())
			return;

		// copy input to output
		println(m_prompt + cmd);

		// run the command
		try {
			if (m_consoleexec) {
				std::string resp = m_consoleexec->onConsoleCommand(cmd);
				println(resp);
			} else {
				FL_WARN(_log, LMsg("ConsoleExecuter not bind, but command received: ") << cmd.c_str());
			}
		}
		catch (const FIFE::Exception & e) {
			FL_WARN(_log, LMsg("Console caught exception: ") << e.getMessage());
			println(e.getMessage());
		}
	}

	void Console::println(const std::string & s) {
		assert(m_output);

		// Add the text in rows
		boost::char_separator<char> separator("\n");
		typedef boost::tokenizer<boost::char_separator<char> > tokenizer;
		tokenizer tokens(s,separator);
		for(tokenizer::iterator i = tokens.begin(); i != tokens.end(); ++i) {
			m_output->addRow(*i);
		}

		// Assure the maximum number of rows
		if( m_output->getNumberOfRows() > m_maxOutputRows ) {
			unsigned rows = m_output->getNumberOfRows();
			int delta_rows = rows - m_maxOutputRows;
			std::vector<std::string> rows_text;
			for(size_t i=delta_rows; i != rows; ++i) {
				rows_text.push_back(m_output->getTextRow(i));
			}
			m_output->setText("");
			for(size_t i=0; i != rows_text.size(); ++i) {
				m_output->addRow(rows_text[i]);
			}
		}

		// Assure the new text is visible
		gcn::Rectangle rect(0,m_output->getHeight(),0,0);
		m_outputscrollarea->showWidgetPart(m_output,rect);
	}

	void Console::action(const gcn::ActionEvent & event) {
		if (m_consoleexec) {
			m_consoleexec->onToolsClick();
		} else {
			FL_WARN(_log, "ConsoleExecuter not bind, but tools button clicked");
		}
	}

	void Console::setConsoleExecuter(ConsoleExecuter* const consoleexec) {
		m_consoleexec = consoleexec;
	}

	void Console::removeConsoleExecuter() {
		m_consoleexec = NULL;
	}

	void Console::setIOFont(GuiFont* font) {
		m_input->setFont(font);
		m_output->setFont(font);
	}

	void Console::focusLost(const gcn::Event& ) {
		hide();
	}
}
/* vim: set noexpandtab: set shiftwidth=2: set tabstop=2: */