view build/win32-config.py @ 378:64738befdf3b

bringing in the changes from the build_system_rework branch in preparation for the 0.3.0 release. This commit will require the Jan2010 devkit. Clients will also need to be modified to the new way to import fife.
author vtchill@33b003aa-7bff-0310-803a-e67f0ece8222
date Mon, 11 Jan 2010 23:34:52 +0000
parents
children 621b062e752d
line wrap: on
line source

import os
import SCons.Util

def initEnvironment(env):
	#a hack to stop passing the -nologo flag to mingw
	env['CCFLAGS'] = SCons.Util.CLVar('') 
	
	path = os.environ['_']
	win32_swig_dir = os.environ['_SWIG']
	
	env.AppendENVPath('PATH', win32_swig_dir)
	
	includepath = os.path.join(path, '..', '..', 'includes')
	staticlibpath = os.path.join(path, '..', '..', 'static_libs','mingw')

	env.Append(CPPPATH = [includepath + '\\libogg', includepath + '\\openal', includepath + '\\sdl_image', includepath + '\\zlib', includepath + '\\libguichan', includepath + '\\boost_1_38_0', includepath + '\\libvorbis', includepath + '\\libpng', includepath + '\\sdl_ttf', includepath + '\\sdl', includepath + '\\python26', includepath + '\\unittest++'])
	env.Append(LIBPATH = [staticlibpath, staticlibpath + '\\python26'])
	
	env.Tool('swig')
	env.Tool('mingw')
	
	return env
	
	
def addExtras(env, opengl):
	env.Append(LIBS = ['libguichan_sdl', 'libguichan', 'mingw32', 'zlib', 'vorbis', 'ogg', 'vorbisfile', 'libpng', 'SDL_image', 'SDLmain', 'SDL.dll', 'OpenAL32', 'SDL_ttf', 'boost_filesystem', 'boost_regex', 'boost_system', 'python26'])

	if opengl:
		env.Prepend(LIBS = ['libguichan_opengl'])
		env.Append(LIBS = ['opengl32', 'glu32'])

	return env


def getRequiredHeaders(opengl):
	return None

def getRequiredLibs(opengl):
	return None

def getOptionalLibs(opengl):
	return None