Mercurial > fife-parpg
view tools/editor/gui/lightedit.xml @ 447:64676ea55472
Added the ability to set the scale of the object layer. Tweaked the player controls a little bit. A little more work needs to be done to keep the player within the bounds of the camera.
author | prock@33b003aa-7bff-0310-803a-e67f0ece8222 |
---|---|
date | Wed, 31 Mar 2010 21:13:07 +0000 |
parents | 64738befdf3b |
children | 60621d858548 |
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<Panel title="Light editor" position="10,700"> <Label text="RGB values (float)" /> <HBox> <Label text="R" /> <TextBox text="1.0" name="value_R" min_size="20,20"/> <Button text="+" name="increase_R" /> <Button text="-" name="decrease_R" /> </HBox> <HBox> <Label text="G" /> <TextBox text="1.0" name="value_G" min_size="20,20"/> <Button text="+" name="increase_G" /> <Button text="-" name="decrease_G" /> </HBox> <HBox> <Label text="B" /> <TextBox text="1.0" name="value_B" min_size="20,20"/> <Button text="+" name="increase_B" /> <Button text="-" name="decrease_B" /> </HBox> <HBox> <Label text="A" /> <TextBox text="1.0" name="value_A" min_size="20,20"/> <Button text="+" name="increase_A" /> <Button text="-" name="decrease_A" /> </HBox> <VBox> <ToggleButton text="Enable" name="enable_global_light" /> <Button text="Random" name="random_global_light" /> <Button text="Reset" name="reset_global_light" /> </VBox> </Panel>