Mercurial > fife-parpg
view engine/swigwrappers/python/extensions.i.templ @ 680:60621d858548
* Fixed the image/animation functions in GenericRenderer and LightRenderer. The functions now consider the camera zoom level.
* Added the forgotten LightEdit plugin for the editor.
author | helios2000@33b003aa-7bff-0310-803a-e67f0ece8222 |
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date | Sun, 21 Nov 2010 15:58:14 +0000 |
parents | c0c3f64bfc2d |
children |
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namespace FIFE { %extend PointType2D<int> { int getX() { return $self->x; } int getY() { return $self->y; } void setX(int _x) { $self->x = _x; } void setY(int _y) { $self->y = _y; } std::string __str__() { std::stringstream str; str << "Point" << *$self; return str.str(); } }; %extend PointType2D<double> { double getX() { return $self->x; } double getY() { return $self->y; } void setX(double _x) { $self->x = _x; } void setY(double _y) { $self->y = _y; } std::string __str__() { std::stringstream str; str << "DoublePoint" << *$self; return str.str(); } }; %extend PointType3D<int> { std::string __str__() { std::stringstream str; str << "Point3D" << *$self; return str.str(); } }; %extend PointType3D<double> { std::string __str__() { std::stringstream str; str << "DoublePoint3D" << *$self; return str.str(); } }; %extend RectType<int> { int getX() { return $self->x; } int getY() { return $self->y; } void setX(int _x) { $self->x = _x; } void setY(int _y) { $self->y = _y; } int getW() { return $self->w; } int getH() { return $self->h; } void setW(int _w) { $self->w = _w; } void setH(int _h) { $self->h = _h; } std::string __str__() { std::stringstream str; str << "Rect" << *$self; return str.str(); } }; %extend RectType<float> { float getX() { return $self->x; } float getY() { return $self->y; } void setX(float _x) { $self->x = _x; } void setY(float _y) { $self->y = _y; } float getW() { return $self->w; } float getH() { return $self->h; } void setW(float _w) { $self->w = _w; } void setH(float _h) { $self->h = _h; } std::string __str__() { std::stringstream str; str << "FloatRect" << *$self; return str.str(); } }; %extend RectType<double> { double getX() { return $self->x; } double getY() { return $self->y; } void setX(double _x) { $self->x = _x; } void setY(double _y) { $self->y = _y; } double getW() { return $self->w; } double getH() { return $self->h; } void setW(double _w) { $self->w = _w; } void setH(double _h) { $self->h = _h; } std::string __str__() { std::stringstream str; str << "DoubleRect" << *$self; return str.str(); } }; }