Mercurial > fife-parpg
view engine/python/fife/extensions/pychan/widgets/common.py @ 524:6037f79b0dcf
Multiple quests now work.
Added the item layer.
Made movement more like diablo by allowing you to hold and drag the left mouse button.
All objects are now loaded from a separate "allobjects" file. Specific item attributes are loaded from the map objects file (like position). This allows for the possibility of multiple instances using the same FIFE model.
author | prock@33b003aa-7bff-0310-803a-e67f0ece8222 |
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date | Thu, 27 May 2010 21:11:37 +0000 |
parents | 64738befdf3b |
children |
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# -*- coding: utf-8 -*- # #################################################################### # Copyright (C) 2005-2009 by the FIFE team # http://www.fifengine.de # This file is part of FIFE. # # FIFE is free software; you can redistribute it and/or # modify it under the terms of the GNU Lesser General Public # License as published by the Free Software Foundation; either # version 2.1 of the License, or (at your option) any later version. # # This library is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU # Lesser General Public License for more details. # # You should have received a copy of the GNU Lesser General Public # License along with this library; if not, write to the # Free Software Foundation, Inc., # 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA # #################################################################### from fife import fife from fife.extensions.pychan import tools from fife.extensions.pychan import events from fife.extensions.pychan.exceptions import * from fife.extensions.pychan.attrs import Attr,UnicodeAttr, PointAttr,ColorAttr,BoolAttr,IntAttr,FloatAttr from fife.extensions.pychan.properties import ColorProperty AlignTop, AlignBottom, AlignLeft, AlignRight, AlignCenter = range(5) def get_manager(): from fife.extensions import pychan return pychan.manager def text2gui(text): """ This function is applied to all text set on widgets. It replaces tabs by four spaces. It assumes the text to be a unicode object. """ if not isinstance(text,unicode): print "Widget text needs to be set from an unicode object. Got: '%s'" % repr(text) text = unicode(text,"utf8") return text.encode("utf8",*get_manager().unicodePolicy).replace("\t"," "*4).replace("[br]","\n") def gui2text(text): """ This function is applied to all text get from widgets. Translates the encoded string into a unicode object. """ return unicode(text,"utf8",*get_manager().unicodePolicy) def gui2str(text): """ This function returns an 8-bit representation of the unicode string. This is useful for passing strings to SWIG functions. """ try: return text.__str__() except: # String contains non-ascii characters return text.encode("utf-8") def isLayouted(widget): from layout import LayoutBase return isinstance(widget,LayoutBase)