view engine/python/fife/extensions/loaders.py @ 524:6037f79b0dcf

Multiple quests now work. Added the item layer. Made movement more like diablo by allowing you to hold and drag the left mouse button. All objects are now loaded from a separate "allobjects" file. Specific item attributes are loaded from the map objects file (like position). This allows for the possibility of multiple instances using the same FIFE model.
author prock@33b003aa-7bff-0310-803a-e67f0ece8222
date Thu, 27 May 2010 21:11:37 +0000
parents 64738befdf3b
children c2de5aafe788
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# -*- coding: utf-8 -*-

# ####################################################################
#  Copyright (C) 2005-2009 by the FIFE team
#  http://www.fifengine.de
#  This file is part of FIFE.
#
#  FIFE is free software; you can redistribute it and/or
#  modify it under the terms of the GNU Lesser General Public
#  License as published by the Free Software Foundation; either
#  version 2.1 of the License, or (at your option) any later version.
#
#  This library is distributed in the hope that it will be useful,
#  but WITHOUT ANY WARRANTY; without even the implied warranty of
#  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
#  Lesser General Public License for more details.
#
#  You should have received a copy of the GNU Lesser General Public
#  License along with this library; if not, write to the
#  Free Software Foundation, Inc.,
#  51 Franklin Street, Fifth Floor, Boston, MA  02110-1301  USA
# ####################################################################

# Loader interface for FIFE's native xml format.

from fife import fife

from fife.extensions.serializers.xmlmap import XMLMapLoader
from fife.extensions.serializers import WrongFileType, NameClash

from fife.extensions.serializers.xmlobject import XMLObjectLoader

fileExtensions = ('xml',)

def loadMapFile(path, engine, callback=None):
	""" load map file and get (an optional) callback if major stuff is done:
	- map creation
	- parsed imports
	- parsed layers 
	- parsed cameras
	the callback will send both a string and a float (which shows
	the overall process), callback(string, float)
		
	@return	map	: map object
	"""
	map_loader = XMLMapLoader(engine, callback)
	map = map_loader.loadResource(fife.ResourceLocation(path))
	print "--- Loading map took: ", map_loader.time_to_load, " seconds."
	return map


def loadImportFile(path, engine):
	object_loader = XMLObjectLoader(engine.getImagePool(), engine.getAnimationPool(), engine.getModel(), engine.getVFS())
	res = None
	try:
		res = object_loader.loadResource(fife.ResourceLocation(path))
		print 'imported object file ' + path
	except WrongFileType:
		pass
#		print 'ignored non-object file ' + path
	except NameClash:
		pass
#		print 'ignored already loaded file ' + path
	return res

def loadImportDir(path, engine):
	for file in filter(lambda f: f.split('.')[-1] == 'xml', engine.getVFS().listFiles(path)):
		loadImportFile('/'.join([path, file]), engine)

def loadImportDirRec(path, engine):
	loadImportDir(path, engine)

	for dir in filter(lambda d: not d.startswith('.'), engine.getVFS().listDirectories(path)):
		loadImportDirRec('/'.join([path, dir]), engine)