view demos/rpg/maps/town_objects.xml @ 524:6037f79b0dcf

Multiple quests now work. Added the item layer. Made movement more like diablo by allowing you to hold and drag the left mouse button. All objects are now loaded from a separate "allobjects" file. Specific item attributes are loaded from the map objects file (like position). This allows for the possibility of multiple instances using the same FIFE model.
author prock@33b003aa-7bff-0310-803a-e67f0ece8222
date Thu, 27 May 2010 21:11:37 +0000
parents 494c60cf61cf
children d0bce896a526
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<?xml version='1.0' encoding='UTF-8'?>
<Settings>
  <Module name="items">
  	<Setting name="itemlist" type="list"> gstack1 </Setting>
    <Setting name="gstack1" type="dict"> typename : GoldStack ; value : 5000 ; posx : 1.0 ; posy : 1.0 </Setting>
  </Module>
  <Module name="npcs">
  	<Setting name="npclist" type="list"> Quiller </Setting>
    <Setting name="Quiller" type="dict"> typename : Quiller ; stat1 : 20 ; stat2 : 343 ; posx : 1.0 ; posy : 1.0 </Setting>
  </Module>
</Settings>