view ext/SConscript @ 634:5f381fa34769

* Added the clearBackBuffer() function to the renderbackends. * Renamed setClearScreen() to setClearBackBuffer() * The SDL render backend now honors what was set with setClearBackBuffer() * Documented testRenderedViewPort() * The OpenGL backend no longer clears the screen every frame by default. testRenderedViewPort() takes care of clearing the screen for now. Note: if the user overrides the default and enables clearing of the backbuffer that it may be cleared twice in one frame (OpenGL only)!
author prock@33b003aa-7bff-0310-803a-e67f0ece8222
date Wed, 06 Oct 2010 15:49:53 +0000
parents b5e7e14004a4
children
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import os, sys, shutil
from utils.util_scripts.path import path

Import('env')

curpath = Dir('#/ext').srcnode().abspath
installpath = Dir(os.path.join(curpath, 'install')).srcnode().abspath

def build_guichan(target, source, env):
	print "======= FIFE EXTERNAL DEPENDENCY BUILD: GUICHAN ======="
	failure = Execute(Action(['./configure',
							  'make',
							  'make install prefix=%s' % installpath],
		chdir=os.path.join(curpath, 'guichan-0.8.2')))
	
	if (failure):
		print 'Building failed: guichan'
		Exit(1)

	
ext_cmd = env.Command('ext_target',
					  'install',
					  [build_guichan,
					   os.chdir(Dir('#').abspath)])
Alias('ext', ext_cmd)