Mercurial > fife-parpg
view ext/SConscript @ 634:5f381fa34769
* Added the clearBackBuffer() function to the renderbackends.
* Renamed setClearScreen() to setClearBackBuffer()
* The SDL render backend now honors what was set with setClearBackBuffer()
* Documented testRenderedViewPort()
* The OpenGL backend no longer clears the screen every frame by default. testRenderedViewPort() takes care of clearing the screen for now. Note: if the user overrides the default and enables clearing of the backbuffer that it may be cleared twice in one frame (OpenGL only)!
author | prock@33b003aa-7bff-0310-803a-e67f0ece8222 |
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date | Wed, 06 Oct 2010 15:49:53 +0000 |
parents | b5e7e14004a4 |
children |
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import os, sys, shutil from utils.util_scripts.path import path Import('env') curpath = Dir('#/ext').srcnode().abspath installpath = Dir(os.path.join(curpath, 'install')).srcnode().abspath def build_guichan(target, source, env): print "======= FIFE EXTERNAL DEPENDENCY BUILD: GUICHAN =======" failure = Execute(Action(['./configure', 'make', 'make install prefix=%s' % installpath], chdir=os.path.join(curpath, 'guichan-0.8.2'))) if (failure): print 'Building failed: guichan' Exit(1) ext_cmd = env.Command('ext_target', 'install', [build_guichan, os.chdir(Dir('#').abspath)]) Alias('ext', ext_cmd)