Mercurial > fife-parpg
view utils/frminfo/readme.txt @ 141:5e85737281bc
- some modification to loaders and serializers/xmlmap, now you can set a callback which informs you about finished parts of the maploading process
- this can be used to prepare other parts of your client (e. g. load ingame gui) or to show a maploading progress bar
USAGE (example):
- map = loadMapFile(mapfile, engine, my_callback)
- def mycallback(msg, percent): print msg; print percent
author | chewie@33b003aa-7bff-0310-803a-e67f0ece8222 |
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date | Fri, 03 Oct 2008 12:14:39 +0000 |
parents | 4a0efb7baf70 |
children |
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= frminfo = Yet another tool to extract graphics... It supports reading from master/critter.dat and creates bmp or png files. It can also print the 'art/*/*.lst' file contents (from master.dat). [This functionality is limited to support FO2 only] == Building == It needs the fife core libs, SDL, SDL_image and their dependencies; only tested on linux for now. Only 'scons' is up-to-date; the makefile is outdated; Scons assumes the path to the core is: ../../core Please note that I am relying on some linker-flags to keep the number of required libs down; this program does not really need: * openal * guichan * opengl * lua If this trick doesn't work, you have to add the respective libs (see fife SConstruct) to the linker command. = Usage = Run "frminfo -h" for usage info.