Mercurial > fife-parpg
view tests/swig_tests/timer_tests.py @ 141:5e85737281bc
- some modification to loaders and serializers/xmlmap, now you can set a callback which informs you about finished parts of the maploading process
- this can be used to prepare other parts of your client (e. g. load ingame gui) or to show a maploading progress bar
USAGE (example):
- map = loadMapFile(mapfile, engine, my_callback)
- def mycallback(msg, percent): print msg; print percent
author | chewie@33b003aa-7bff-0310-803a-e67f0ece8222 |
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date | Fri, 03 Oct 2008 12:14:39 +0000 |
parents | 4a0efb7baf70 |
children | d2f1e81fbe2c |
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#!/usr/bin/env python from swig_test_utils import * import time class MyTimeEvent(fife.TimeEvent): def __init__(self, period): fife.TimeEvent.__init__(self, period) self.counter = 0 def updateEvent(self, curtime): print "testing timer event... %d, %d" % (curtime, self.counter) self.counter += 1 class TestTimer(unittest.TestCase): def setUp(self): self.engine = getEngine(True) self.timemanager = self.engine.getTimeManager() def tearDown(self): del self.engine def testEvents(self): e = MyTimeEvent(100) self.timemanager.registerEvent(e) for i in xrange(10): time.sleep(0.1) self.timemanager.update() self.timemanager.unregisterEvent(e) TEST_CLASSES = [TestTimer] if __name__ == '__main__': unittest.main()