view ext/guichan-0.8.1/src/opengl/Makefile.am @ 141:5e85737281bc

- some modification to loaders and serializers/xmlmap, now you can set a callback which informs you about finished parts of the maploading process - this can be used to prepare other parts of your client (e. g. load ingame gui) or to show a maploading progress bar USAGE (example): - map = loadMapFile(mapfile, engine, my_callback) - def mycallback(msg, percent): print msg; print percent
author chewie@33b003aa-7bff-0310-803a-e67f0ece8222
date Fri, 03 Oct 2008 12:14:39 +0000
parents 4a0efb7baf70
children
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lib_LTLIBRARIES = libguichan_opengl.la

INCLUDES = -I$(top_srcdir)/include

libguichan_opengl_la_LDFLAGS = -no-undefined -release $(LT_RELEASE) -version-info $(LT_CURRENT):$(LT_REVISION):$(LT_AGE) 

libguichan_opengl_la_SOURCES =	\
	opengl.cpp		\
	openglimage.cpp		\
	openglgraphics.cpp