Mercurial > fife-parpg
view engine/extensions/pychan/fonts.py @ 141:5e85737281bc
- some modification to loaders and serializers/xmlmap, now you can set a callback which informs you about finished parts of the maploading process
- this can be used to prepare other parts of your client (e. g. load ingame gui) or to show a maploading progress bar
USAGE (example):
- map = loadMapFile(mapfile, engine, my_callback)
- def mycallback(msg, percent): print msg; print percent
author | chewie@33b003aa-7bff-0310-803a-e67f0ece8222 |
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date | Fri, 03 Oct 2008 12:14:39 +0000 |
parents | 9a1529f9625e |
children | 54bfd1015b35 |
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# coding: utf-8 # Font handling from exceptions import * class Font(object): def __init__(self,name,get): from manager import Manager self.font = None self.name = name self.typename = get("type") self.source = get("source") self.row_spacing = int(get("row_spacing",0)) self.glyph_spacing = int(get("glyph_spacing",0)) if self.typename == "truetype": self.size = int(get("size")) self.antialias = int(get("antialias",1)) self.color = map(int,get("color","255,255,255").split(',')) self.font = Manager.manager.guimanager.createFont(self.source,self.size,"") if self.font is None: raise InitializationError("Could not load font %s" % name) self.font.setAntiAlias(self.antialias) self.font.setColor(*self.color) else: raise InitializationError("Unsupported font type %s" % self.typename) self.font.setRowSpacing( self.row_spacing ) self.font.setGlyphSpacing( self.glyph_spacing ) @staticmethod def loadFromFile(filename): """ Static method to load font definitions out of a PyChan config file. """ import ConfigParser fontdef = ConfigParser.ConfigParser() fontdef.read(filename) sections = [section for section in fontdef.sections() if section.startswith("Font/")] fonts = [] for section in sections: name = section[5:] def _get(name,default=None): if fontdef.has_option(section,name): return fontdef.get(section,name) return default fonts.append( Font(name,_get) ) return fonts def __str__(self): return "Font(source='%s')" % self.source def __repr__(self): return "<Font(source='%s') at %x>" % (self.source,id(self)) def loadFonts(filename): """ Load fonts from a config file. These are then available via their name. """ from manager import Manager for font in Font.loadFromFile(filename): Manager.manager.addFont(font)