view clients/editor/plugins/plugin.py @ 141:5e85737281bc

- some modification to loaders and serializers/xmlmap, now you can set a callback which informs you about finished parts of the maploading process - this can be used to prepare other parts of your client (e. g. load ingame gui) or to show a maploading progress bar USAGE (example): - map = loadMapFile(mapfile, engine, my_callback) - def mycallback(msg, percent): print msg; print percent
author chewie@33b003aa-7bff-0310-803a-e67f0ece8222
date Fri, 03 Oct 2008 12:14:39 +0000
parents 4a0efb7baf70
children
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# coding: utf-8

import pychan.widgets as widgets

class Plugin(object):
	"""
	Plugin base for the editor.
	Currently transitional code.
	"""
	def __init__(self):
		self.menu_items = {}

	def install(self,gui):
		for key in self.menu_items:
			button = widgets.Button(name=key,text=key)
			gui.addChild(button)
		gui.mapEvents(self.menu_items)
		gui.adaptLayout()

	def deinstall(self,fifedit):
		pass