view clients/editor/input.py @ 141:5e85737281bc

- some modification to loaders and serializers/xmlmap, now you can set a callback which informs you about finished parts of the maploading process - this can be used to prepare other parts of your client (e. g. load ingame gui) or to show a maploading progress bar USAGE (example): - map = loadMapFile(mapfile, engine, my_callback) - def mycallback(msg, percent): print msg; print percent
author chewie@33b003aa-7bff-0310-803a-e67f0ece8222
date Fri, 03 Oct 2008 12:14:39 +0000
parents 4a0efb7baf70
children 28532ae6f9f6
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import pychan
import pychan.widgets as widgets

class Input():
	"""
	Input supplies a text box for entering data. The result is passed to onEntry.
	onEntry - the function to call when a input is complete. Accepts one argument: a string of text.
	"""
	def __init__(self, prompt, onEntry):
		self._callback = onEntry

		self._widget = pychan.loadXML('content/gui/input.xml')

		self._widget.mapEvents({
			'okButton'     : self._complete,
			'cancelButton' : self._widget.hide
		})

		self._widget.distributeInitialData({
			'prompt' : prompt
		})
		self._widget.show()

	def _complete(self):
		self._callback(self._widget.collectData('inputBox'))
		self._widget.hide()