Mercurial > fife-parpg
view clients/editor/input.py @ 141:5e85737281bc
- some modification to loaders and serializers/xmlmap, now you can set a callback which informs you about finished parts of the maploading process
- this can be used to prepare other parts of your client (e. g. load ingame gui) or to show a maploading progress bar
USAGE (example):
- map = loadMapFile(mapfile, engine, my_callback)
- def mycallback(msg, percent): print msg; print percent
author | chewie@33b003aa-7bff-0310-803a-e67f0ece8222 |
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date | Fri, 03 Oct 2008 12:14:39 +0000 |
parents | 4a0efb7baf70 |
children | 28532ae6f9f6 |
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import pychan import pychan.widgets as widgets class Input(): """ Input supplies a text box for entering data. The result is passed to onEntry. onEntry - the function to call when a input is complete. Accepts one argument: a string of text. """ def __init__(self, prompt, onEntry): self._callback = onEntry self._widget = pychan.loadXML('content/gui/input.xml') self._widget.mapEvents({ 'okButton' : self._complete, 'cancelButton' : self._widget.hide }) self._widget.distributeInitialData({ 'prompt' : prompt }) self._widget.show() def _complete(self): self._callback(self._widget.collectData('inputBox')) self._widget.hide()