view build/freebsd6-config-dist.py @ 141:5e85737281bc

- some modification to loaders and serializers/xmlmap, now you can set a callback which informs you about finished parts of the maploading process - this can be used to prepare other parts of your client (e. g. load ingame gui) or to show a maploading progress bar USAGE (example): - map = loadMapFile(mapfile, engine, my_callback) - def mycallback(msg, percent): print msg; print percent
author chewie@33b003aa-7bff-0310-803a-e67f0ece8222
date Fri, 03 Oct 2008 12:14:39 +0000
parents 4a0efb7baf70
children ea04dfe54aae
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# Needed pkg-config additions:
# SDL_ttf & SDL_image
# guichan, guichan_opengl & guichan_sdl
# boost_filesystem & boost_regex
# vorbisfile
# openal

def initEnvironment(env):
	return env

def addExtras(context):
	context.env.Append(CPPPATH = ['/usr/local/include/vorbis'])
	context.checkSimpleLib(['vorbisfile'], 'vorbisfile.h')
	context.checkSimpleLib(['openal'], 'AL/al.h')

	context.checkSimpleLib(['sdl11', 'sdl12', 'sdl'], 'SDL.h')
	context.checkSimpleLib(['SDL_ttf'], 'SDL_ttf.h')
	context.checkSimpleLib(['SDL_image'], 'SDL_image.h')
	context.checkSimpleLib(['guichan'])
	context.checkSimpleLib(['guichan_sdl'])
	context.checkSimpleLib(['boost_filesystem'])
	context.checkSimpleLib(['boost_regex'])

	if context.env['opengl']:
		context.env.Append(LIBS = ['GL', 'GLU'])
		context.env.Append(CPPPATH = ['/usr/local/include'])
		context.env.Append(LIBPATH = ['/usr/local/lib'])
		context.checkSimpleLib(['guichan_opengl'])

        # For swig/python:
        context.env.Append(CPPPATH = ['/usr/local/include/python2.5'])