view demos/rpg/maps/allobjects.xml @ 693:5e010218273d

This commit is to back port a fix from 0.3.3 dev branch to the trunk. The directory provider will now use the boost::filesystem::is_directory function to determine if the passed in source is a directory. This allows a python client (through VFS::addNewSource) to add a directory source that is either an absolute path or a relative path from where the application is launched. [t:544]
author vtchill@33b003aa-7bff-0310-803a-e67f0ece8222
date Wed, 08 Jun 2011 04:34:50 +0000
parents f85762e634c5
children
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<?xml version='1.0' encoding='UTF-8'?>
<Settings>
  <Module name="models">
    <Setting name="Player" type="dict"> file : objects/actors/player/warrior/object.xml ; model : goldstack </Setting>
    <Setting name="GoldStack" type="dict"> file : objects/items/goldstack/object.xml ; model : goldstack </Setting>
    <Setting name="Quiller" type="dict"> file : objects/actors/player/warrior/object.xml ; model : warrior </Setting>
	<Setting name="TempleEntrance" type="dict"> file : objects/ground/temple_entrance/object.xml ; model : temple_entrance </Setting>
  </Module>
  
  <Module name="objects">
    <Setting name="goldstack" type="dict"> type : GOLD ; modelname : GoldStack ; value : 5000 </Setting>
    <Setting name="templeportal" type="dict"> type : PORTAL ; modelname : TempleEntrance ; dest : town </Setting>
    <Setting name="quiller" type="dict"> type : QUESTGIVER ; modelname : Quiller </Setting>
    <Setting name="signenemy1" type="dict"> type : ENEMY ; modelname : Quiller </Setting>
  </Module>
</Settings>