Mercurial > fife-parpg
view engine/core/util/math/math.i @ 654:5d6b1820b953
* Added the ability to change screen modes on the fly. This works both in OpenGL and SDL modes.
* Added IEngineChangeListener so the client can update the cameras viewport if the screen mode has been changed. I chose to do it this way because the engine has no way to know which camera it should update. It will be up to the client to do it.
* The cursor surface is now correctly freed when exiting.
* Added DeviceCaps::getNearestScreenMode() for the client to request a supported screen mode.
closes[t:315]
author | prock@33b003aa-7bff-0310-803a-e67f0ece8222 |
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date | Thu, 21 Oct 2010 18:50:50 +0000 |
parents | 07b1cf8e92b5 |
children |
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/*************************************************************************** * Copyright (C) 2005-2010 by the FIFE team * * http://www.fifengine.net * * This file is part of FIFE. * * * * FIFE is free software; you can redistribute it and/or * * modify it under the terms of the GNU Lesser General Public * * License as published by the Free Software Foundation; either * * version 2.1 of the License, or (at your option) any later version. * * * * This library is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * * Lesser General Public License for more details. * * * * You should have received a copy of the GNU Lesser General Public * * License along with this library; if not, write to the * * Free Software Foundation, Inc., * * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * ***************************************************************************/ %module fife %{ #include "util/math/fife_math.h" %} namespace FIFE { template <class numT> struct float_traits { }; template <typename T> class Math { public: typedef T num_type; typedef float_traits<num_type> traits_type; static inline num_type epsilon(); static inline num_type zeroTolerance(); static inline num_type max(); static inline num_type pi(); static inline num_type twoPi(); static inline num_type halfPi(); static inline num_type inversePi(); static inline num_type inverseTwoPi(); static inline num_type degToRad(); static inline num_type radToDeg(); static inline num_type log2(); static inline num_type log10(); static inline num_type invLog2(); static inline num_type invLog10(); static T ACos(T _val); static T ASin(T _val); static T ATan(T _val); static T ATan2(T _x, T _y); static T Ceil(T _val); static T Cos(T _val); static T Exp(T _val); static T FAbs(T _val); static T Floor(T _val); static T FMod (T _x, T _y); static T InvSqrt(T _val); static T Log(T _val); static T Log2(T _val); static T Log10(T _val); static T Pow(T _base, T _exponent); static T Sin(T _val); static T Sqr(T _val); static T Sqrt(T _val); static T Tan(T _val); }; typedef Math<float> Mathf; typedef Math<double> Mathd; %template(Mathf) Math<float>; %template(Mathd) Math<double>; }