Mercurial > fife-parpg
view tests/swig_tests/action_tests.py @ 164:5b04a7d3ded6
typo fix
some missing event (de)registrations
ability to capture one event multiple times (instead of only having one slot, we have groups and each group has an own slot, the default group is "default" so we are backward compatible
author | spq@33b003aa-7bff-0310-803a-e67f0ece8222 |
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date | Wed, 15 Oct 2008 14:57:04 +0000 |
parents | d2f1e81fbe2c |
children | e194eb289fb0 |
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#!/usr/bin/env python from swig_test_utils import * import pythonize from serializers.xmlanimation import XMLAnimationLoader class ActionTests(unittest.TestCase): def setUp(self): template = 'tests/data/wolf_walk/wolf_walk_%s.xml' dirnames = ['e', 'ne', 'n', 'nw', 'w', 'sw', 's', 'se'] files = map(lambda dirname: template % dirname, dirnames) self.engine = getEngine() pool = self.engine.getAnimationPool() self.animationloader = XMLAnimationLoader(self.engine.getImagePool(), self.engine.getVFS()) pool.addResourceLoader(self.animationloader) _map = self.engine.getModel().createMap("map001") self.grid = fife.SquareGrid(True) self.layer = _map.createLayer("Layer001", self.grid) self.target = fife.Location(self.layer) self.obj = fife.Object("object001", 'plaa') fife.ObjectVisual.create(self.obj) self.pather = fife.LinearPather() self.obj.setPather(self.pather) self.action = self.obj.createAction('walk') fife.ActionVisual.create(self.action) addResource = self.engine.animationPool.addResourceFromFile for index, direction in enumerate(dirnames): degree = 45 * index self.action.get2dGfxVisual().addAnimation(degree, addResource(files[index])) self.ground = fife.Object("ground", 'plaa') imgid = self.engine.imagePool.addResourceFromFile('tests/data/earth_1.png') fife.ObjectVisual.create(self.ground) self.ground.get2dGfxVisual().addStaticImage(0, imgid) self.ground.img = self.engine.getImagePool().getImage(imgid) for y in xrange(-2,3): for x in xrange(-2,3): inst = self.layer.createInstance(self.ground, fife.ModelCoordinate(x,y)) fife.InstanceVisual.create(inst) self.inst = self.layer.createInstance(self.obj, fife.ModelCoordinate(-2,-2)) fife.InstanceVisual.create(self.inst) def tearDown(self): self.engine.destroy() def _testWalkingAction(self): print 'test1' getAnimation = self.engine.animationPool.getAnimation print 'test2' self.inst.move('walk', self.target, 0.05) self.engine.initializePumping() backend = self.engine.renderBackend for i in xrange(360): self.inst.getLocation().getLayerCoordinates() self.target.getLayerCoordinates() if self.inst.getLocation().getLayerCoordinates() == self.target.getLayerCoordinates(): break self.inst.update() action = self.inst.currentAction angle = 0 #self.inst.orientation animation = getAnimation( action.getAnimationIndexByAngle(angle) ) timestamp = self.inst.actionRuntime % animation.duration image = animation.getFrameByTimestamp( timestamp ) if image: image.render(fife.Rect(0,0,image.width,image.height),255) self.engine.pump() self.engine.finalizePumping() def testWalkAround(self): rb = self.engine.getRenderBackend() viewport = fife.Rect(0, 0, rb.getWidth(), rb.getHeight()) cam = self.engine.getView().addCamera("foo", self.layer, viewport, fife.ExactModelCoordinate(0,0) ) cam.setCellImageDimensions(self.ground.img.getWidth(), self.ground.img.getHeight()) cam.setRotation(45) cam.setTilt(40) self.engine.getView().resetRenderers() self.engine.initializePumping() self.target.setLayerCoordinates(fife.ModelCoordinate(2,-2)) self.inst.move('walk', self.target, 0.9) targets = ( (2,0), (2,-1), (2,-2), (1,-2), (0,-2), (-1,-2), (-2,-2), (-2,-1), (-2,0), (-2,1), (-2,2), (-1,2), (0,2), (1,2), (2,2), (2,1)) for target in targets: l = self.inst.getLocation() l.setLayerCoordinates(fife.ModelCoordinate(0,0)) self.inst.setLocation(l) self.target.setLayerCoordinates(fife.ModelCoordinate(*target)) self.inst.move('walk', self.target, 0.9) for i in xrange(10): self.engine.pump() self.engine.finalizePumping() self.engine.getView().removeCamera(cam) TEST_CLASSES = [ActionTests] if __name__ == '__main__': unittest.main()