Mercurial > fife-parpg
view ext/guichan-0.8.1/include/guichan/sdl/sdlinput.hpp @ 164:5b04a7d3ded6
typo fix
some missing event (de)registrations
ability to capture one event multiple times (instead of only having one slot, we have groups and each group has an own slot, the default group is "default" so we are backward compatible
author | spq@33b003aa-7bff-0310-803a-e67f0ece8222 |
---|---|
date | Wed, 15 Oct 2008 14:57:04 +0000 |
parents | 4a0efb7baf70 |
children |
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/* _______ __ __ __ ______ __ __ _______ __ __ * / _____/\ / /\ / /\ / /\ / ____/\ / /\ / /\ / ___ /\ / |\/ /\ * / /\____\// / // / // / // /\___\// /_// / // /\_/ / // , |/ / / * / / /__ / / // / // / // / / / ___ / // ___ / // /| ' / / * / /_// /\ / /_// / // / // /_/_ / / // / // /\_/ / // / | / / * /______/ //______/ //_/ //_____/\ /_/ //_/ //_/ //_/ //_/ /|_/ / * \______\/ \______\/ \_\/ \_____\/ \_\/ \_\/ \_\/ \_\/ \_\/ \_\/ * * Copyright (c) 2004 - 2008 Olof Naessén and Per Larsson * * * Per Larsson a.k.a finalman * Olof Naessén a.k.a jansem/yakslem * * Visit: http://guichan.sourceforge.net * * License: (BSD) * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in * the documentation and/or other materials provided with the * distribution. * 3. Neither the name of Guichan nor the names of its contributors may * be used to endorse or promote products derived from this software * without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED * TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #ifndef GCN_SDLINPUT_HPP #define GCN_SDLINPUT_HPP #include <queue> #include "SDL.h" #include "guichan/input.hpp" #include "guichan/keyinput.hpp" #include "guichan/mouseinput.hpp" #include "guichan/platform.hpp" namespace gcn { class Key; /** * SDL implementation of Input. */ class GCN_EXTENSION_DECLSPEC SDLInput : public Input { public: /** * Constructor. */ SDLInput(); /** * Pushes an SDL event. It should be called at least once per frame to * update input with user input. * * @param event an event from SDL. */ virtual void pushInput(SDL_Event event); /** * Polls all input. It exists for input driver compatibility. If you * only use SDL and plan sticking with SDL you can safely ignore this * function as it in the SDL case does nothing. */ virtual void _pollInput() { } // Inherited from Input virtual bool isKeyQueueEmpty(); virtual KeyInput dequeueKeyInput(); virtual bool isMouseQueueEmpty(); virtual MouseInput dequeueMouseInput(); protected: /** * Converts a mouse button from SDL to a Guichan mouse button * representation. * * @param button an SDL mouse button. * @return a Guichan mouse button. */ int convertMouseButton(int button); /** * Converts an SDL event to a Guichan key value. * * @param keysym The SDL event to convert. * @return A Guichan key value. -1 if no conversion took place. * @see Key */ int convertSDLEventToGuichanKeyValue(SDL_Event event); std::queue<KeyInput> mKeyInputQueue; std::queue<MouseInput> mMouseInputQueue; bool mMouseDown; bool mMouseInWindow; }; } #endif // end GCN_SDLINPUT_HPP