view ext/guichan-0.8.1/include/guichan/hge/hgeinput.hpp @ 164:5b04a7d3ded6

typo fix some missing event (de)registrations ability to capture one event multiple times (instead of only having one slot, we have groups and each group has an own slot, the default group is "default" so we are backward compatible
author spq@33b003aa-7bff-0310-803a-e67f0ece8222
date Wed, 15 Oct 2008 14:57:04 +0000
parents 4a0efb7baf70
children
line wrap: on
line source

/*      _______   __   __   __   ______   __   __   _______   __   __
 *     / _____/\ / /\ / /\ / /\ / ____/\ / /\ / /\ / ___  /\ /  |\/ /\
 *    / /\____\// / // / // / // /\___\// /_// / // /\_/ / // , |/ / /
 *   / / /__   / / // / // / // / /    / ___  / // ___  / // /| ' / /
 *  / /_// /\ / /_// / // / // /_/_   / / // / // /\_/ / // / |  / /
 * /______/ //______/ //_/ //_____/\ /_/ //_/ //_/ //_/ //_/ /|_/ /
 * \______\/ \______\/ \_\/ \_____\/ \_\/ \_\/ \_\/ \_\/ \_\/ \_\/
 *
 * Copyright (c) 2004 - 2008 Olof Naessén and Per Larsson
 *
 *
 * Per Larsson a.k.a finalman
 * Olof Naessén a.k.a jansem/yakslem
 *
 * Visit: http://guichan.sourceforge.net
 *
 * License: (BSD)
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions
 * are met:
 * 1. Redistributions of source code must retain the above copyright
 *    notice, this list of conditions and the following disclaimer.
 * 2. Redistributions in binary form must reproduce the above copyright
 *    notice, this list of conditions and the following disclaimer in
 *    the documentation and/or other materials provided with the
 *    distribution.
 * 3. Neither the name of Guichan nor the names of its contributors may
 *    be used to endorse or promote products derived from this software
 *    without specific prior written permission.
 *
 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
 * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
 * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED
 * TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
 * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
 * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 */

#ifndef GCN_HGEINPUT_HPP
#define GCN_HGEINPUT_HPP

#include <queue>
#include <hge.h>

#if defined(DELETE)
#undef DELETE
#endif

#include "guichan/input.hpp"
#include "guichan/keyinput.hpp"
#include "guichan/mouseinput.hpp"
#include "guichan/platform.hpp"

namespace gcn
{
    /**
     * HGE implementation of Input.
     *
     * @author Kevin Lynx
     * @since 0.6.1
     */
    class GCN_EXTENSION_DECLSPEC HGEInput : public Input
    {
    public:

        /**
         *  Constructor.
         */
        HGEInput();

        /**
         *  Destructor.
         */
        virtual ~HGEInput();


        //Inherited from Input

        virtual bool isKeyQueueEmpty();

        virtual bool isMouseQueueEmpty();
    
        virtual KeyInput dequeueKeyInput();
    
        virtual MouseInput dequeueMouseInput();

        virtual void _pollInput();

    protected:
        /**
         * Handles key input. The function is called by _pollInput.
         *
         * @param ki the hge input event to handle.
         */
        void pollKeyInput(hgeInputEvent &ki);
    
        /**
         * Handles mouse input. The function is called by _pollInput.
         *
         * This function directly deal with the mouse input , and it avoid 
         * the odd things in HGE.
         */
        void pollMouseInput();

        /**
         * Converts the keycode and characters to a Key object.
         *
         * @param key The key to convert.
         * @param chr The character to convert.
         */
        Key convertToKey(int key, int chr);
    
        /**
         * Checks if a keyCode is numeric.
         *
         * @param keyCode The key code to check.
         */
        bool isNumericPad(int keyCode);

    protected:
        static HGE *mHGE;

        std::queue<KeyInput> mKeyInputQueue;
        std::queue<MouseInput> mMouseInputQueue;

        float mMouseX;
        float mMouseY;

        bool mLeftMouseButtonDown;
        bool mRightMouseButtonDown;
        bool mMiddleMouseButtonDown;
    };
}

#endif // end GCN_HGEINPUT_HPP