Mercurial > fife-parpg
view engine/core/video/fonts/subimagefont.cpp @ 164:5b04a7d3ded6
typo fix
some missing event (de)registrations
ability to capture one event multiple times (instead of only having one slot, we have groups and each group has an own slot, the default group is "default" so we are backward compatible
author | spq@33b003aa-7bff-0310-803a-e67f0ece8222 |
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date | Wed, 15 Oct 2008 14:57:04 +0000 |
parents | 90005975cdbb |
children | 756b895e1dab |
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/*************************************************************************** * Copyright (C) 2005-2008 by the FIFE team * * http://www.fifengine.de * * This file is part of FIFE. * * * * FIFE is free software; you can redistribute it and/or * * modify it under the terms of the GNU Lesser General Public * * License as published by the Free Software Foundation; either * * version 2.1 of the License, or (at your option) any later version. * * * * This library is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * * Lesser General Public License for more details. * * * * You should have received a copy of the GNU Lesser General Public * * License along with this library; if not, write to the * * Free Software Foundation, Inc., * * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * ***************************************************************************/ // Standard C++ library includes #include <string> // Platform specific includes #include "util/base/fife_stdint.h" // 3rd party library includes #include <SDL.h> // FIFE includes // These includes are split up in two parts, separated by one empty line // First block: files included from the FIFE root src directory // Second block: files included from the same folder #include "util/base/exception.h" #include "util/log/logger.h" #include "util/structures/rect.h" #include "video/image.h" #include "video/renderbackend.h" #include "video/imagepool.h" #include "subimagefont.h" namespace FIFE { static Logger _log(LM_GUI); SubImageFont::SubImageFont(const std::string& filename, const std::string& glyphs, ImagePool& pool) : ImageFontBase(), m_pool(pool) { FL_LOG(_log, LMsg("guichan_image_font, loading ") << filename << " glyphs " << glyphs); int image_id = m_pool.addResourceFromFile(filename); Image& img = dynamic_cast<Image&>(m_pool.get(image_id)); SDL_Surface* surface = img.getSurface(); if( !surface ) { throw CannotOpenFile(filename); } // Make sure we get 32bit RGB // and copy the Pixelbuffers surface SDL_Surface *tmp = SDL_CreateRGBSurface(SDL_SWSURFACE, surface->w,surface->h,32, RMASK, GMASK, BMASK ,NULLMASK); SDL_BlitSurface(surface,0,tmp,0); surface = tmp; // Prepare the data for extracting the glyphs. uint32_t *pixels = reinterpret_cast<uint32_t*>(surface->pixels); int x, w; x = 0; w=0; SDL_Rect src; src.h = surface->h; src.y = 0; uint32_t separator = pixels[0]; while(x < surface->w && pixels[x] == separator) ++x; uint32_t colorkey = pixels[x]; FL_DBG(_log, LMsg("image_font") << " glyph separator is " << pprint(reinterpret_cast<void*>(separator)) << " transparent color is " << pprint(reinterpret_cast<void*>(colorkey))); // Disable alpha blending, so that we use colorkeying SDL_SetAlpha(surface,0,255); SDL_SetColorKey(surface,SDL_SRCCOLORKEY,colorkey); // Finally extract all glyphs for(size_t i=0; i != glyphs.size(); ++i) { w=0; while(x < surface->w && pixels[x] == separator) ++x; if( x == surface->w ) break; while(x + w < surface->w && pixels[x + w] != separator) ++w; src.x = x; src.w = w; tmp = SDL_CreateRGBSurface(SDL_SWSURFACE, w,surface->h,32, RMASK, GMASK, BMASK ,NULLMASK); SDL_FillRect(tmp,0,colorkey); SDL_BlitSurface(surface,&src,tmp,0); // Disable alpha blending, so that we use colorkeying SDL_SetAlpha(tmp,0,255); SDL_SetColorKey(tmp,SDL_SRCCOLORKEY,colorkey); m_glyphs[ glyphs[i] ].surface = tmp; x += w; } // Set placeholder glyph if( m_glyphs.find('?') != m_glyphs.end() ) { m_placeholder = m_glyphs['?']; } else { m_placeholder.surface = 0; } mHeight = surface->h; SDL_FreeSurface(surface); } }