Mercurial > fife-parpg
view build/mac/README @ 370:5ab78cd39534
* Updated win32 build files for the new November 2009 Win32 DevKit
* The old Win32 compile SDK 2008.1-r1 will NOT work with future revisions, starting with 3073
* For details, check this article that also contains the download links: http://fifengine.de/2009/11/16/new-fife-win32-devkit-available/
* Thanks to Cheesesucker for providing the installer version as well as for a bunch of smaller fixes to the build scripts
author | mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222 |
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date | Mon, 16 Nov 2009 12:29:29 +0000 |
parents | 4a0efb7baf70 |
children |
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Just a temporary README that was extracted from a mail of our Mac developer James Lacey, a useful README should be written for Mac users later to replace this version: I have written up the Mac build instructions here: http://wiki.fifengine.de/index.php?title=Mac_compile_guide. mac_build.tar.bz2 contains a patch file against SVN containing the changes I made. It also includes SDLMain.m and SDLMain.h. I put a copy of both those files in the following directories: core/src/guimap_test core/src/mapview_test core/src/writetest Also attached are the pkgconfig files (*.pc) that I hacked together so the SCons script would find the library locations. Up next, I am going to work on a Universal Binary build and try to make the SCons configure script more Mac-friendly (if possible). If anyone finds any mistakes or omissions, please let me know so I can correct them. Thanks, James