Mercurial > fife-parpg
view tests/swig_tests/model_tests.py @ 469:5994e61cdebd
Added a widget to be displayed after the player completes the game.
Renamed the showHighScoreDialog function to saveScore.
Player can no longer collide with the boss causing the boss to be destroyed. The player now gets destroyed and the boss takes no damage.
author | prock@33b003aa-7bff-0310-803a-e67f0ece8222 |
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date | Wed, 14 Apr 2010 17:42:24 +0000 |
parents | 81641655bc38 |
children |
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#!/usr/bin/env python # -*- coding: utf-8 -*- # #################################################################### # Copyright (C) 2005-2009 by the FIFE team # http://www.fifengine.de # This file is part of FIFE. # # FIFE is free software; you can redistribute it and/or # modify it under the terms of the GNU Lesser General Public # License as published by the Free Software Foundation; either # version 2.1 of the License, or (at your option) any later version. # # This library is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU # Lesser General Public License for more details. # # You should have received a copy of the GNU Lesser General Public # License along with this library; if not, write to the # Free Software Foundation, Inc., # 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA # #################################################################### from swig_test_utils import * import math class TestModel(unittest.TestCase): def setUp(self): self.timeManager = fife.TimeManager() self.model = fife.Model() def tearDown(self): del self.timeManager def testModel(self): map1 = self.model.createMap("map001") map2 = self.model.createMap("map002") query = self.model.getMap("map001") self.assertEqual(map1.getId(), query.getId()) query = self.model.getMap("map002") self.assertEqual(map2.getId(), query.getId()) query = self.model.getMaps() self.assertEqual(len(query), 2) self.assertEqual(len(query), self.model.getNumMaps()) self.model.deleteMap(map2) query = self.model.getMaps() self.assertEqual(len(query), 1) self.model.createMap("map003") self.model.createMap("map004") query = self.model.getMaps() self.assertEqual(len(query), 3) self.assertEqual(self.model.getNumMaps(), 3) self.model.deleteMaps() query = self.model.getMaps() self.assertEqual(len(query), 0) self.assertEqual(self.model.getNumMaps(), 0) def testMaps(self): map = self.model.createMap("map005") self.assertEqual(map.getNumLayers(), 0) grid = fife.SquareGrid() layer1 = map.createLayer("layer001", grid) layer2 = map.createLayer("layer002", grid) self.assertEqual(layer1.getId(), "layer001") self.assertEqual(layer2.getId(), "layer002") self.assertEqual(len(map.getLayers()), 2) self.assertEqual(map.getNumLayers(), 2) map.deleteLayer(layer2) self.assertEqual(map.getNumLayers(), 1) map.deleteLayers() self.assertEqual(map.getNumLayers(), 0) def testLayers(self): map = self.model.createMap("map006") grid = fife.SquareGrid() obj1 = self.model.createObject("object001","test_nspace") obj2 = self.model.createObject("object002","test_nspace") self.assertEqual(obj1.getId(), "object001") self.assertEqual(obj2.getId(), "object002") layer = map.createLayer("layer003", grid) self.assertEqual(layer.hasInstances(), 0) self.assertEqual(layer.getMap().getId(), map.getId()) inst = layer.createInstance(obj1, fife.ModelCoordinate(4,4)) layer.createInstance(obj2, fife.ModelCoordinate(5,6)) layer.createInstance(obj2, fife.ModelCoordinate(5,4)) #query = layer.getInstances("Name", "Goon") #self.assertEqual(len(query), 2) self.assertEqual(len(layer.getInstances()), 3) #self.assertEqual(query[0].get("Name"), "Goon") #p1 = fife.ModelCoordinate(4,4) #print p1.x, p1.y #p2 = inst.getLocation().getLayerCoordinates() #print p2.x, p2.y #self.assertEqual(inst.getLocation().getLayerCoordinates(), fife.ModelCoordinate(4,4)) def testObjects(self): obj1 = self.model.createObject("object003","test_nspace") obj2 = self.model.createObject("object004","test_nspace") self.model.createObject("object005","test_nspace") self.model.createObject("object006","test_nspace") self.assertEqual(self.model.deleteObject(obj2),True) map = self.model.createMap("map007") grid = fife.SquareGrid() layer = map.createLayer("layer004",grid) inst = layer.createInstance(obj1, fife.ModelCoordinate(4,4)) self.assertEqual(self.model.deleteObject(obj1),False) self.assertEqual(self.model.deleteObjects(),False) layer.deleteInstance(inst) self.assertEqual(self.model.deleteObject(obj1),True) self.assertEqual(self.model.deleteObjects(),True) class TestActionAngles(unittest.TestCase): def setUp(self): self.runaction = fife.Action("action001") fife.ActionVisual.create(self.runaction) self.runaction.get2dGfxVisual().addAnimation(90, 1) self.runaction.get2dGfxVisual().addAnimation(0, 0) self.runaction.get2dGfxVisual().addAnimation(270, 3) self.runaction.get2dGfxVisual().addAnimation(180, 2) self.walkaction = fife.Action("action002") fife.ActionVisual.create(self.walkaction) self.walkaction.get2dGfxVisual().addAnimation(70, 1) self.walkaction.get2dGfxVisual().addAnimation(200, 2) self.walkaction.get2dGfxVisual().addAnimation(320, 3) def testRunAngle89(self): self.assertEqual(self.runaction.get2dGfxVisual().getAnimationIndexByAngle(89), 1) def testRunAngle90(self): self.assertEqual(self.runaction.get2dGfxVisual().getAnimationIndexByAngle(90), 1) def testRunAngle91(self): self.assertEqual(self.runaction.get2dGfxVisual().getAnimationIndexByAngle(91), 1) def testRunAngle135(self): self.assertEqual(self.runaction.get2dGfxVisual().getAnimationIndexByAngle(135), 2) def testRunAngle134(self): self.assertEqual(self.runaction.get2dGfxVisual().getAnimationIndexByAngle(134), 1) def testRunAngle136(self): self.assertEqual(self.runaction.get2dGfxVisual().getAnimationIndexByAngle(136), 2) def testRunAngle0(self): self.assertEqual(self.runaction.get2dGfxVisual().getAnimationIndexByAngle(0), 0) def testRunAngle40(self): self.assertEqual(self.runaction.get2dGfxVisual().getAnimationIndexByAngle(40), 0) def testRunAngle45(self): self.assertEqual(self.runaction.get2dGfxVisual().getAnimationIndexByAngle(45), 1) def testRunAngle270(self): self.assertEqual(self.runaction.get2dGfxVisual().getAnimationIndexByAngle(270), 3) def testRunAngle269(self): self.assertEqual(self.runaction.get2dGfxVisual().getAnimationIndexByAngle(269), 3) def testRunAngle271(self): self.assertEqual(self.runaction.get2dGfxVisual().getAnimationIndexByAngle(271), 3) def testRunAngle314(self): self.assertEqual(self.runaction.get2dGfxVisual().getAnimationIndexByAngle(314), 3) def testRunAngle359(self): self.assertEqual(self.runaction.get2dGfxVisual().getAnimationIndexByAngle(359), 0) def testRunAngle400(self): self.assertEqual(self.runaction.get2dGfxVisual().getAnimationIndexByAngle(400), 0) def testRunAngle451(self): self.assertEqual(self.runaction.get2dGfxVisual().getAnimationIndexByAngle(451), 1) def testWalkAngle0(self): self.assertEqual(self.walkaction.get2dGfxVisual().getAnimationIndexByAngle(0), 3) def testWalkAngle60(self): self.assertEqual(self.walkaction.get2dGfxVisual().getAnimationIndexByAngle(60), 1) def testWalkAngle199(self): self.assertEqual(self.walkaction.get2dGfxVisual().getAnimationIndexByAngle(199), 2) class InstanceListener(fife.InstanceActionListener): def __init__(self): fife.InstanceActionListener.__init__(self) self.finished = False def OnActionFinished(self, instance, action): self.finishedInstance = instance self.finishedAction = action self.finished = True class ActivityTests(unittest.TestCase): def setUp(self): grid = fife.HexGrid() map = fife.Map("map007") self.layer = map.addLayer("layer010", grid) self.target = fife.Location(self.layer) self.target.setPosition(fife.ModelCoordinate(10,10)) self.obj = fife.Object("object010", '') self.pather = fife.LinearPather() self.obj.setPather(self.pather) self.inst = self.layer.addInstance(self.obj, fife.ModelCoordinate(4,4)) self.action = self.obj.addAction('action010', 'run') self.action.addAnimation(0, 1) self.action.thisown = 0 self.listener = InstanceListener() self.inst.addActionListener(self.listener) def testMovingAction(self): self.inst.move('run', self.target, 0.5) for i in xrange(30): self.inst.update() self.assert_(self.listener.finished) def testNonMovingAction(self): self.inst.move('run', fife.ModelCoordinate(0,0)) self.inst.update() self.assert_(self.listener.finished) class GridTests(unittest.TestCase): def _testgrid(self, grid, curpos, access, cost): for k, v in access.items(): print k, v self.assertEqual(grid.isAccessible(fife.ModelCoordinate(*curpos), fife.ModelCoordinate(*k)), v) for k, v in cost.items(): self.assertEqual(int(10000 * grid.getAdjacentCost(fife.ModelCoordinate(*curpos), fife.ModelCoordinate(*k))), int(10000 * v)) curpos = fife.ModelCoordinate(*curpos) accessiblepts = fife.ModelCoordinateVector() grid.getAccessibleCoordinates(curpos, accessiblepts) costpts = [fife.ModelCoordinate(*pt) for pt in cost.keys()] for pt in costpts: self.assert_(pt in accessiblepts) for pt in accessiblepts: self.assert_(pt in costpts) def testHexGrid(self): grid = fife.HexGrid() curpos = (1,1) access = { (0,0): False, (0,1): True, (0,2): False, (1,0): True, (1,1): True, (1,2): True, (2,0): True, (2,1): True, (2,2): True, } cost = { (0,1): 1, (1,0): 1, (1,1): 0, (1,2): 1, (2,0): 1, (2,1): 1, (2,2): 1, } self._testgrid(grid, curpos, access, cost) def testSquareGrid(self): grid = fife.SquareGrid() curpos = (1,1) access = { (0,0): False, (0,1): True, (0,2): False, (1,0): True, (1,1): True, (1,2): True, (2,0): False, (2,1): True, (2,2): False, } cost = { (0,1): 1, (1,0): 1, (1,1): 0, (1,2): 1, (2,1): 1, } self._testgrid(grid, curpos, access, cost) def testDiagSquareGrid(self): grid = fife.SquareGrid(True) curpos = (1,1) access = { (0,0): True, (0,1): True, (0,2): True, (1,0): True, (1,1): True, (1,2): True, (2,0): True, (2,1): True, (2,2): True, } cost = { (0,0): math.sqrt(2), (0,1): 1, (0,2): math.sqrt(2), (1,0): 1, (1,1): 0, (1,2): 1, (2,0): math.sqrt(2), (2,1): 1, (2,2): math.sqrt(2), } self._testgrid(grid, curpos, access, cost) TEST_CLASSES = [TestModel, TestActionAngles, GridTests] #ActivityTests if __name__ == '__main__': unittest.main()