Mercurial > fife-parpg
view demos/shooter/gui/mainmenu.xml @ 469:5994e61cdebd
Added a widget to be displayed after the player completes the game.
Renamed the showHighScoreDialog function to saveScore.
Player can no longer collide with the boss causing the boss to be destroyed. The player now gets destroyed and the boss takes no damage.
author | prock@33b003aa-7bff-0310-803a-e67f0ece8222 |
---|---|
date | Wed, 14 Apr 2010 17:42:24 +0000 |
parents | 597b066d5ccb |
children | 987307d12235 |
line wrap: on
line source
<Container name="MainMenu" position="0,0" size="1024,768" border_size="0" base_color="0,0,0" opaque="0"> <!-- <Icon image="gui/backgrounds/800_main_bg.png" position="0,0" size="1024,768" name="main_background_icon"/> --> <VBox opaque='0' base_color="188, 0, 0" position="412,200" name="main_menu"> <Button name="continue" text="Continue" min_size="200,0" border_size="0"/> <Button name="new_game" text="New Game" min_size="200,0" border_size="0"/> <Button name="high_scores" text="High Scores" min_size="200,0" border_size="0"/> <Button name="credits" text="Credits" min_size="200,0" border_size="0"/> <Button name="quit" text="Quit" min_size="200,0" border_size="0"/> </VBox> </Container>