view doc/dependencies/moduledeps.dot @ 671:55a5798d4d69

Modified currently unused tourist_beach map for testing purposes: * To reproduce the too many map isntances per layer OpenGL bug, simply open tourist_beach_test.xml in the editor and try to add a tile to the tile layer, Python should crash now
author mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
date Mon, 08 Nov 2010 22:15:49 +0000
parents 4a0efb7baf70
children
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digraph "source tree" {
    overlap=scale;
    size="8,10";
    ratio="fill";
    fontsize="16";
    fontname="Helvetica";
    clusterrank="local";
    "audio" -> "util"
    "audio" -> "vfs"
    "controller" -> "audio"
    "controller" -> "eventchannel"
    "controller" -> "gui"
    "controller" -> "loaders"
    "controller" -> "model"
    "controller" -> "pathfinder"
    "controller" -> "util"
    "controller" -> "vfs"
    "controller" -> "video"
    "controller" -> "view"
    "eventchannel" -> "util"
    "gui" -> "eventchannel"
    "gui" -> "util"
    "gui" -> "video"
    "loaders" -> "audio"
    "loaders" -> "util"
    "loaders" -> "vfs"
    "loaders" -> "video"
    "model" -> "util"
    "pathfinder" -> "model"
    "pathfinder" -> "util"
    "util" -> "engine"
    "vfs" -> "util"
    "video" -> "util"
    "view" -> "model"
    "view" -> "util"
    "view" -> "video"
}