Mercurial > fife-parpg
view clients/rio_de_hola/objects/agents/tourist_female2/object.xml @ 261:4fa875d06e28
A workaround for a bug in SDL which makes the cursor jump when SDL_ShowCursor() is called. This patch does not completely fix the problem, but at least makes the editor usable in fullscreen mode.
author | cheesesucker@33b003aa-7bff-0310-803a-e67f0ece8222 |
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date | Tue, 09 Jun 2009 01:09:05 +0000 |
parents | 4a0efb7baf70 |
children |
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<?fife type="object"?> <object id="tourist_female2" namespace="http://www.fifengine.de/xml/rio_de_hola" blocking="1" static="0"> <action id="stand"> <animation source="stand/000/animation.xml" direction="0" /> <animation source="stand/045/animation.xml" direction="45" /> <animation source="stand/090/animation.xml" direction="90" /> <animation source="stand/135/animation.xml" direction="135" /> <animation source="stand/180/animation.xml" direction="180" /> <animation source="stand/225/animation.xml" direction="225" /> <animation source="stand/270/animation.xml" direction="270" /> <animation source="stand/315/animation.xml" direction="315" /> </action> <action id="talk"> <animation source="talk/000/animation.xml" direction="0" /> <animation source="talk/045/animation.xml" direction="45" /> <animation source="talk/090/animation.xml" direction="90" /> <animation source="talk/135/animation.xml" direction="135" /> <animation source="talk/180/animation.xml" direction="180" /> <animation source="talk/225/animation.xml" direction="225" /> <animation source="talk/270/animation.xml" direction="270" /> <animation source="talk/315/animation.xml" direction="315" /> </action> <action id="walk"> <animation source="walk/000/animation.xml" direction="0" /> <animation source="walk/045/animation.xml" direction="45" /> <animation source="walk/090/animation.xml" direction="90" /> <animation source="walk/135/animation.xml" direction="135" /> <animation source="walk/180/animation.xml" direction="180" /> <animation source="walk/225/animation.xml" direction="225" /> <animation source="walk/270/animation.xml" direction="270" /> <animation source="walk/315/animation.xml" direction="315" /> </action> </object>