view build/mac/pkgconfig_files/boost_filesystem.pc @ 432:4f2752d45458

This changes the behavior of Camera::resetRenderers(). It will no longer activate all layers for every renderer. This is now up to the clients to do. It also adds some code to the map loader that will automatically activate the layers in the InstanceRenderer. Clients that use the any of the renderers will now have to activate the layer they want to use. Also updated rio_de_hola and the editor to reflect changes. fixes[t:457]
author prock@33b003aa-7bff-0310-803a-e67f0ece8222
date Wed, 24 Feb 2010 20:03:52 +0000
parents 4a0efb7baf70
children
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# boost_filesystem.pc -- pkg-config data for boost_filesystem

# grep '^INSTALL_.*=' ../Makefile | sed 's/INSTALL_TOP/prefix/'
prefix= /usr/local
INSTALL_BIN= ${prefix}/bin
INSTALL_INC= ${prefix}/include/boost-1_33_1
INSTALL_LIB= ${prefix}/lib
INSTALL_MAN= ${prefix}/share/man/man1

# canonical vars
exec_prefix=${prefix}
libdir=${exec_prefix}/lib
includedir=${prefix}/include

Name: Boost Filesystem
Description:
# Is that the correct version for boost filesystem?
Version: 0.6
Requires: 
Libs: -L${libdir} -lboost_filesystem
Cflags: -I${includedir}

# (end of boost_filesystem.pc)