view ext/SConscript @ 467:4d0aa75a82f1

Added damage so some enemies take more than one hit to destroy. Added the boss at the end of the level. For some reason the high score dialog box that appears after the level is completed causes a crash. Still looking into this one.
author prock@33b003aa-7bff-0310-803a-e67f0ece8222
date Wed, 14 Apr 2010 16:22:36 +0000
parents 64738befdf3b
children b5e7e14004a4
line wrap: on
line source

import os, sys, shutil
from utils.util_scripts.path import path

Import('env')

curpath = Dir('#/ext').srcnode().abspath
installpath = Dir(os.path.join(curpath, 'install')).srcnode().abspath

def build_guichan(target, source, env):
	print "======= FIFE EXTERNAL DEPENDENCY BUILD: GUICHAN ======="
	failure = Execute(Action(['./configure',
							  'make',
							  'make install prefix=%s' % installpath],
		chdir=os.path.join(curpath, 'guichan-0.8.2')))
	
	if (failure):
		print 'Building failed: guichan'
		Exit(1)

def build_png(target, source, env):
	print "======= FIFE EXTERNAL DEPENDENCY BUILD: LIBPNG ======="
	failure = Execute(Action(['./configure',
							  'make all-am',
							  'make install prefix=%s' % installpath,
							  'make install-data-hook prefix=%s' % installpath],
		chdir=os.path.join(curpath, 'libpng-1.2.29')))
	
	if (failure):
		print 'Building failed: png'
		Exit(1)

	
ext_cmd = env.Command('ext_target',
					  'install',
					  [build_guichan,
					   build_png,
					   os.chdir(Dir('#').abspath)])
Alias('ext', ext_cmd)