view engine/core/util/log/logger.i @ 467:4d0aa75a82f1

Added damage so some enemies take more than one hit to destroy. Added the boss at the end of the level. For some reason the high score dialog box that appears after the level is completed causes a crash. Still looking into this one.
author prock@33b003aa-7bff-0310-803a-e67f0ece8222
date Wed, 14 Apr 2010 16:22:36 +0000
parents 90005975cdbb
children ae9f5383f5b1
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/***************************************************************************
 *   Copyright (C) 2005-2008 by the FIFE team                              *
 *   http://www.fifengine.de                                               *
 *   This file is part of FIFE.                                            *
 *                                                                         *
 *   FIFE is free software; you can redistribute it and/or                 *
 *   modify it under the terms of the GNU Lesser General Public            *
 *   License as published by the Free Software Foundation; either          *
 *   version 2.1 of the License, or (at your option) any later version.    *
 *                                                                         *
 *   This library is distributed in the hope that it will be useful,       *
 *   but WITHOUT ANY WARRANTY; without even the implied warranty of        *
 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU     *
 *   Lesser General Public License for more details.                       *
 *                                                                         *
 *   You should have received a copy of the GNU Lesser General Public      *
 *   License along with this library; if not, write to the                 *
 *   Free Software Foundation, Inc.,                                       *
 *   51 Franklin Street, Fifth Floor, Boston, MA  02110-1301  USA          *
 ***************************************************************************/

%module fife
%{
#include "util/log/logger.h"
%}
%include "modules.h"

namespace std {
	%template(moduleVector) std::vector<logmodule_t>;
};

namespace FIFE {
	
	
	class LogManager {
	public:
		enum LogLevel {	
			LEVEL_DEBUG = 0,
			LEVEL_LOG   = 1,
			LEVEL_WARN  = 2,
   			LEVEL_ERROR = 3
		};
		~LogManager();
		
		void setLevelFilter(LogLevel level);
		LogLevel getLevelFilter();
		
		void addVisibleModule(logmodule_t module);
		void removeVisibleModule(logmodule_t module);
		void clearVisibleModules();
		bool isVisible(logmodule_t module);
		
		void setLogToPrompt(bool log_to_promt);
		bool isLoggingToPrompt();
		
		void setLogToFile(bool logtofile);
		bool isLoggingToFile();
		std::string getModuleName(logmodule_t module);
		
	private:
		LogManager();
	};
	
	class Logger {
	public:
		Logger(logmodule_t module);
		~Logger();
		void log(LogManager::LogLevel level, const std::string& msg);
	};
}