Mercurial > fife-parpg
view engine/core/model/metamodel/grids/cellgrids.i @ 467:4d0aa75a82f1
Added damage so some enemies take more than one hit to destroy.
Added the boss at the end of the level.
For some reason the high score dialog box that appears after the level is completed causes a crash. Still looking into this one.
author | prock@33b003aa-7bff-0310-803a-e67f0ece8222 |
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date | Wed, 14 Apr 2010 16:22:36 +0000 |
parents | 90005975cdbb |
children |
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/*************************************************************************** * Copyright (C) 2005-2008 by the FIFE team * * http://www.fifengine.de * * This file is part of FIFE. * * * * FIFE is free software; you can redistribute it and/or * * modify it under the terms of the GNU Lesser General Public * * License as published by the Free Software Foundation; either * * version 2.1 of the License, or (at your option) any later version. * * * * This library is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * * Lesser General Public License for more details. * * * * You should have received a copy of the GNU Lesser General Public * * License along with this library; if not, write to the * * Free Software Foundation, Inc., * * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * ***************************************************************************/ %module fife %{ #include "model/metamodel/grids/cellgrid.h" #include "model/metamodel/grids/hexgrid.h" #include "model/metamodel/grids/squaregrid.h" %} %include "model/metamodel/modelcoords.i" namespace std { %template(ModelCoordinateVector) vector<FIFE::ModelCoordinate>; } namespace FIFE { class CellGrid { public: CellGrid(bool allow_diagonals=false); virtual ~CellGrid(); void getAccessibleCoordinates(const ModelCoordinate& curpos, std::vector<ModelCoordinate>& coordinates); virtual const std::string& getType() const = 0; virtual const std::string& getName() const = 0; virtual bool isAccessible(const ModelCoordinate& curpos, const ModelCoordinate& target) = 0; virtual float getAdjacentCost(const ModelCoordinate& curpos, const ModelCoordinate& target) = 0; virtual unsigned int getCellSideCount() const = 0; ExactModelCoordinate toMapCoordinates(const ModelCoordinate& layer_coords); virtual ExactModelCoordinate toMapCoordinates(const ExactModelCoordinate& layer_coords) = 0; virtual ModelCoordinate toLayerCoordinates(const ExactModelCoordinate& map_coord) = 0; virtual ExactModelCoordinate toExactLayerCoordinates(const ExactModelCoordinate& map_coord) = 0; virtual void getVertices(std::vector<ExactModelCoordinate>& vtx, const ModelCoordinate& cell) = 0; void setXShift(const double& xshift); const double getXShift() const; void setYShift(const double yshift); const double getYShift() const; void setXScale(const double scale); void setYScale(const double scale); const double getXScale() const; const double getYScale() const; void setRotation(const double rotation); const double getRotation() const; }; class HexGrid: public CellGrid { public: HexGrid(bool diagonals_accessible=false); virtual ~HexGrid(); bool isAccessible(const ModelCoordinate& curpos, const ModelCoordinate& target); const std::string& getType() const; const std::string& getName() const; float getAdjacentCost(const ModelCoordinate& curpos, const ModelCoordinate& target); unsigned int getCellSideCount() const { return 6; } ExactModelCoordinate toMapCoordinates(const ExactModelCoordinate& layer_coords); ModelCoordinate toLayerCoordinates(const ExactModelCoordinate& map_coord); ExactModelCoordinate toExactLayerCoordinates(const ExactModelCoordinate& map_coord); void getVertices(std::vector<ExactModelCoordinate>& vtx, const ModelCoordinate& cell); }; class SquareGrid: public CellGrid { public: SquareGrid(bool diagonals_accessible=false); virtual ~SquareGrid(); const std::string& getType() const; const std::string& getName() const; bool isAccessible(const ModelCoordinate& curpos, const ModelCoordinate& target); float getAdjacentCost(const ModelCoordinate& curpos, const ModelCoordinate& target); unsigned int getCellSideCount() const { return 4; } ExactModelCoordinate toMapCoordinates(const ExactModelCoordinate& layer_coords); ModelCoordinate toLayerCoordinates(const ExactModelCoordinate& map_coord); ExactModelCoordinate toExactLayerCoordinates(const ExactModelCoordinate& map_coord); void getVertices(std::vector<ExactModelCoordinate>& vtx, const ModelCoordinate& cell); }; }