Mercurial > fife-parpg
view engine/core/vfs/raw/rawdatamemsource.h @ 0:4a0efb7baf70
* Datasets becomes the new trunk and retires after that :-)
author | mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222 |
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date | Sun, 29 Jun 2008 18:44:17 +0000 |
parents | |
children | 90005975cdbb |
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/*************************************************************************** * Copyright (C) 2005-2008 by the FIFE team * * http://www.fifengine.de * * This file is part of FIFE. * * * * FIFE is free software; you can redistribute it and/or modify * * it under the terms of the GNU General Public License as published by * * the Free Software Foundation; either version 2 of the License, or * * (at your option) any later version. * * * * This program is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU General Public License for more details. * * * * You should have received a copy of the GNU General Public License * * along with this program; if not, write to the * * Free Software Foundation, Inc., * * 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA * ***************************************************************************/ #ifndef FIFE_VFS_RAW_RAWDATAMEMSOURE_H #define FIFE_VFS_RAW_RAWDATAMEMSOURE_H // Standard C++ library includes // Platform specific includes #include "util/base/fife_stdint.h" // 3rd party library includes // FIFE includes // These includes are split up in two parts, separated by one empty line // First block: files included from the FIFE root src directory // Second block: files included from the same folder #include "rawdatasource.h" namespace FIFE { /** * Simpe RawDataSource that reads data from raw memory * * @note This Class is @b not incomplete. Use @c getRawData to * write into the Buffer. * * @see RawDataSource */ class RawDataMemSource : public RawDataSource { public: /** * Create a new RawDataMemSource that allocates datalen bytes. * @param datalen the datalen to allocate */ RawDataMemSource(unsigned int datalen); virtual ~RawDataMemSource(); /** Get a Pointer to the data * You need to use this function to fill the class with meaningfull data. */ uint8_t* getRawData() const; virtual unsigned int getSize() const; virtual void readInto(uint8_t* buffer, unsigned int start, unsigned int length); private: uint8_t* m_data; unsigned int m_datalen; RawDataMemSource(const RawDataMemSource&) {}; RawDataMemSource& operator=(const RawDataMemSource) { return *this; } }; } #endif